Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Bots now have perks. Bots are rearranged for optimal command point implementation, etc.
FCOM 3.0: The Mechanist! A CoA replacer
People of the Commonwealth! It is you, The Mechanist! Here to bring about an age of peace! To assist you in this endeavor, this patch has been made for the FCOM mod, to summon your Righteous Robots to your aid whenever you have need of them!
Features: Replaces the Children of Atom with Mechanist Robots. Available upon completion of the Automatron questline. Can summon Eyebots, Junkbots, Scrapbots, Swarmbots, Robobrains, and Tankbots! Robots can be modified via a robot workbench. (Disclaimer: any modifications will be lost when you dismiss them or they are killed) Compatible with my other mod, Automatron Randomized Bots! (New) Bots can now be given perks. (New) Bots have been rearranged for command point system.
Notes:
Eyebots come with the ability to lockpick and hack.
Mixed bots cannot be modified, nor can they be given perks.
If you try to modify arms, they may appear missing. Just give them the arms you with to give them and the rest of the items should appear as they should be. Nothing I can do about this.