This mod adds a new craftable receiver and ammo for the hunting rifle. On impact the round explodes with a miniature nuclear explosion that (if the shot lands) sends the target flying.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Send your foes flying with the power of a nuclear explosion concentrated at the point of impact of a .50 Cal BMG round!
The receiver is craftable at the weapons workbench and requires "Gun Nut Rank 3" perk or spawned to inventory with console command "player.additem xx000F9D" (There is now an optional version that doesn't require the gun nut perk)
The ammo can be crafted at a chemistry workbench in batches of five requiring .50 cal rounds and nuclear material or console commanded in with "player.additem xx000F9B (amount)"
The rounds do significant explosive damage and will kill weaker targets. If the target is killed with the first shot it will not "ragdoll" and push the target due to the death animation.
Some targets like robots cannot be thrown with the force of the round.
No loose files and all modifications are copied, renamed and modified existing assets. It doesn't modify any base game assets and shouldn't conflict with any other Mods/DLC's
Note : This is the first mod I have ever published. It is purely for fun and entertainment. I have a few more small mods like this I have considered uploading depending on the feed back i get on this one.
(The "xx" in the console command is the number of the place of the mod in your load order including DLC's)