This mod reduces the Science! requirement to build a fusion generator from 4 to 3. It also adds a recipe to build a fusion generator with only Science! level 1 but you will need a Fusion Core to do so.
Requirements
DLC requirements
DLC name
Wasteland Workshop
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Created with xEdit.
Donation Points system
This mod is not opted-in to receive Donation Points
Details:
This mod rebalances the fusion generator from the Wasteland Workshop by reducing the science perk requirement to build it from level 4 to level 3. It didn't make sense to me that you could build the far superior Vault-Tec reactors much easier than you could the less powerful fusion generator on the other hand the fusion generator is much smaller and buildable without needing to complete any quests so I figured a science of 3 is more reasonable. I also added a new build recipe that lets you build a fusion generator using a fusion core rather than the nuclear material normally used that only requires science 1 since logically the hardest part of building a fusion generator would be constructing the core itself.
Requirements:
Since this modifies the vanilla fusion generator recipe the Wasteland Workshop DLC is required. If you use a mod manager then it must be able to handle ESL flagged ESP files (ESPFE) which means NMM 0.65.2 or earlier definitely won't work.
Installation:
Just put it in your Data folder and enable it like any other mod. It should work with most mod managers but I have not tested them. Note that it is an ESL flagged .esp so NMM version 0.65.2 or earlier definitely won't work. Vortex and MO2 should be fine.
Uninstallation:
Not recommended but it shouldn't cause any major problems except that if you uninstall this mod then any fusion generators you have built using the fusion core based build recipe will be removed as well.