Fallout 4

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ElPolloAzul

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ElPolloAzul

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Weaponize one of the most cherished and infrequently busted-out stock puzzles in all of video gaming (the Towers of Hanoi) in Fallout 4, and tenderly roast some Brahmin at the same time. If you succeed, contemplate a short preview of a putatively-ideal eschatological void.

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Tower of Brahmin (alternate title: The Cow-ering Inferno)

The release of The Outer Worlds has reminded some reviewers that critically-important and highly-market-differentiating elements of old-school Bioware RPGs are dearly missed in modern Fallout-like games and space RPGs in 2019. In anticipation for the conversation turning immediately to the next big Fallout-like space RPG, which may or may not be Starfield (^TM), we're reviving probably the most beloved and necessary secret to their success. That's right: the completely budgetarily-sound, narratively-necessary presence of a Towers of Hanoi puzzle! And the best part? It's available right now.

Go to Diamond City's Brahmin pen and take a preserved head out of the bathtub (reminiscent of a cult film never written, "Bring Me A Head From A CarnicerĂ­a"). A hardcore-desiccated cow skull, to be precise (0xDEADBEEF, as in "Oh! Ex-dead beef!"). When you throw this weird weapon, it will spawn three giant-a** BBQ skewers and a number of mutated cows, which will be lovingly piled inauthentic-kebab-style on a source skewer. Your job if you choose not, quite understandably, to ignore it entirely is to move all of these Brahmin over to the destination skewer, which is the most distant from the source. You do this by appealing to a not-that-showy (hey, it's from a reform ministry) cow idol at the base of a skewer you want to move a single cow from (source skewer) and then a skewer you want to run the actual quasi-cow through with (destination skewer). The golden rule about prosecuting slightly-darker-than-golden-brown companionate-cow-metal-pole--impalement-corralling is that you simply cannot place a bigger cow on a smaller cow -- they just never provide the proper emotiophysical support!

An ancient Graybeard legend that somehow traverses franchises or was at least used to sell some sweet merch to impressionable kids in more boring times pre-computers holds that when the hero of legend manifests in the world and through an ordeal of his tedious striving assures that all them cows are cookin' on the most distant skewer, 89 and 19 more indignities shall pass and thereby the world will come to an end. A little bit. (Fair warning: The general track record with doomsday prophesies appears to be a little spotty...)

(If you are lazy, you can crouch while spawning the skewers to bring up a menu that allows you to choose the puzzle difficulty in terms of the most important contributor to the relevant Mersenne prime. You can also crouch while selecting a peg (um, I mean, skewer, obviously) for the first time to apply the iterative even-odd-split algorithm for solving the puzzle. As the ancient wisdom goes: "To Autoplay is to commune deeply with the shiny yellow thing in Civ 5.")