No more elastic waves in the Commonwealth. Brand new effects and textures with a more realistic motion.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
Permissions can only be given by CaptainCockerel
You may not use this mod, or anything included within this mod, for any monetary purposes. This includes, but not limited to: donations, alternative monetary currencies (aka Donation Points), pay portals, member only access (aka Patreon Subscription only access), etc.
You may not include any part of this mod for download in any publicly or privately available compilations (aka Mod Packs or similar).
File credits
CaptainCockerel
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.2
The wave splashes now look fuller while having less of them active at once.
Removed brown look on the edge of the waves during certain times of day.
ESL has been replaced by an ESL-flagged ESP. Please don't worry if you update and it says you are missing WAVE.esl.
Removed Reduced Splashes option as it is no longer needed.
Version 1.1
Increased splash particle spawn rate. This means that there are more splashes on screen at once and it will help visually improve the look of the waves with minimal impact (if at all) to performance.
Foam texture is now 2k resolution (was 1k) for increased texture detail.
Splash texture fidelity has been improved and refined.
WAVE - Wave Animation Vanilla Enhanced by CaptainCockerel
No more elastic waves
DESCRIPTION
WAVE changes the waves in the Commonwealth so that they don't rebound over and over again like they are made of elastic. The waves now flow inward towards the shore and create splashes along the way. Upon reaching the shore, the washed-up foam will be gently pulled back and will then retreat before fading out.QUESTIONS AND ANSWERS
Is this mod realistic?
More realistic than default. The animation is only six seconds long, so there is only so much that can be done. Being there also isn't any way to actually move the water surface to create waves in this game, it's about as good as it gets right now.
What is the performance like?
I have tried to optimise wherever I could. This includes reducing animation counts in the assets and only adding a necessary amount of particles.Textures are a maximum of 2k due to them being effects.
Does there need to be a plugin?
Yes and no. You can extract to loose files if you wish. The plugin is a dummy to load the assets from the .ba2 archives. Being a .esp-flagged .esl, however, means that it will not take up a regular plugin slot.
Does this affect DLC?
It may, but the mod is specifically designed to improve the waves in the Commonwealth. In DLC like Far Harbor, for example, Bethesda made new waves that don't look as janky.INSTALLATION
Installation and uninstallation with a mod manager like Vortex is recommended. Manual installation is not recommended but is possible by dragging everything into your game's Data folder.COMPATIBILITY
Will work with any mod that doesn't edit the same files as in the .ba2 archives. You will need to use the B.A.E mod to view/extract the files and do a comparison if you have any doubts. Texture mods will certainly not overwrite anything due to the mod using custom textures.LOAD ORDER
Load order does not matter. Place anywhere.SUPPORT
External support may be few and far between due to life stuff. Please stand by!