Is this a mod for those who already know everything about the game? It's a strange decision to show your finger to yourself when you've already crawled the whole game up and down. The Nexus in the mass is meaningless and merciless, but it forges real creators who mold the most fashionable armored panties for the post-apocalypse.LoL
Excellent work. I actually tried to avoid looking at them because they actually give away what the quest is about! Bethesda really must think we`re all brain-dead idiots and we can`t figure stuff out from these giveaways. Will rate once used.
Made a q'n'dirty addon for Nuka World. I don't know if it works (don't play Fallout 4 currently), but it should. (Although the directory structure looks a bit odd this time...)
I replaced every quest animation with "LC04_Park Quests.swf", which looks like it's the generic quest animation for this DLC.
https://www.youtube.com/watch?v=Ti586N7L7Oc Follow the steps and just repaint the frames as transparent. This should help you get the "Empty" animation you were looking for. I can only assume that the action scripts or frame counts inside the SWF files need to be exact or the engine will soft fix the error by loading default assets. Hope it helps.
Indeed... Bethesda's Decision of placing Spoilers in the description of Quests was pretty much like Hideo Kojima deciding to spoil everything that will be placed in a mission before you do it.
Oh wait, he did that... so yeah, Todd fucked up... and you fixed that mistake.
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I replaced every quest animation with "LC04_Park Quests.swf", which looks like it's the generic quest animation for this DLC.
Since bad puns don't count as spoilers, there will be no update for Automatron.
Follow the steps and just repaint the frames as transparent.
This should help you get the "Empty" animation you were looking for.
I can only assume that the action scripts or frame counts inside the SWF files need to be exact or the engine will soft fix the error by loading default assets.
Hope it helps.
Oh wait, he did that... so yeah, Todd fucked up... and you fixed that mistake.
Thanks Buddy.
Thank you so much!
@beaker
I modified SWF animation instead of ~4 seconds it takes now ~1 second.
Here is SWF file on Google Drive if you want to use it for next update.