About this mod
The gun that won the wasteland.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Main Changes:
1.) Change Ammo-Types, and can switch between the two without any requirement.
> .44 Magnum - 58 Base Damage, +35% Recoil
> .45 Round - 34 Base Damage, +35% Fire Rate, +2 Capacity
> .500 Magnum - 78 Base Damage, +50% Recoil (50-round Vanilla, 500-Mag PWO)
2.) Fleshed out Receivers
> Individual Damage Receivers adds 20% damage/level
> Frames add/reduce damage by 20%, increase or decrease handling, and increase bash damage by 100 or reduce by 50.
> Trigger system provides Standard, Tuned, Calibrated, and Slam-Fire.
3.) Base Changes
> Stacking Multiplicative damage, including explosive damage
> Increased Bash-Damage controlled by Frames
4.) Miscellaneous Changes:
> Rechambered to .44 Magnum
> Rebalanced Barrels, now adds to ammo-capacity
> Long Barrel to "Standard Barrel"
> Added another Long-Barrel
> Renamed to Winchester Rifle"
5.) Removed .45-70 from the game
Its a rather controversial choice for me, but I went ahead and did it. I see no point in just using 45-70 from a balance perspective as it only serves to complicate things. We have the rare .44 Magnum round, why not use it? And in doing so makes .44 more feasible to use by making the .44 more common during Far Harbor.
My Weapon Overhauls:
> Pipe Weapons + Materials
> Minigun
> Laser Musket
> Gatling Laser
> Laser-Plasma
> Missile Launcher
> SMG
> Railway
> Hunting Rifle
> Combat Weapons
> Assault Rifle
> Lever Rifle
> Radium Rifle
> Handmade Rifle
> Sidearms
> Double-Barrel
> Flamer
> Fatman
> All-In-One Merged Pack