About this mod
A complete overhaul of the Combat Weapons, featuring more fleshed-out attachments.
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A complete overhaul of the Combat Weapons, featuring more fleshed-out attachments. This mod turns the Combat Rifle and Combat Shotgun into distinct weapons. The Combat Rifle -- now "Assault Rifle", uses rifle rounds by default, and can switch between high-rate and low-rate of fire depending on the barrel length to cater on different ranges.
The Combat Shotgun is made to be more flexible and easier to handle. It can cater to a robust long-range shotgun, or a gentle short-ranged automatic-shotgun, and with ammunition changes it can become a mid-range automatic Combat Rifle, a semi-automatic Anti-Materiel Rifle, or a fully-automatic Heavy Assault Rifle.
Main Changes:
1.) Base Changes
> Renamed Combat Rifle to Assault Rifle, or to Marksman Rifle depending on setup
> Combat Shotgun now turns either Combat Shotgun or Combat Rifle depending on ammo, or to Assault Shotgun or Heavy Assault Rifle depending on setup.
> Reduced base-capacity of Combat Shotgun to 5
> Stacking Multiplicative damage, including explosive damage
> Increased Bash-Damage controlled by Frames
> Bayonets give +2x Bash Damage.
> Reduced Combat Shotgun Base AP Cost from 35 to 30.
2.) Change Ammo-Types more flexibly.
> Combat Rifle 5mm - 16 Base Damage, + 40% Fire-Rate
> Combat Rifle 45 - 26 Base Damage, +25% Fire-Rate
> Combat Rifle 5.56 - 33 Base Damage
> Combat Rifle 308 - 42 Base Damage,
> Combat Gun 12-Ga - 65 Base Damage
> Combat Gun 44-Mag - 40 Base Damage, 1.35x Range, +15 Capacity
> Combat Gun 30-06 - 54 Base Damage, 1.75x Range, +15 Capacity (PWO)
> Combat Gun 50-Cal - 80 Base Damage, 1.75x Range
3.) Fleshed out Receivers
> Individual Damage Receivers adds 20% damage/level
> Frames add/reduce damage by 20%, increase or decrease handling, and increase bash damage by 100 or reduce by 50.
> Trigger system provides standard, Hair-Trigger, Automatic, Calibrated, Armor Piercing, Automatic AP, and Rapid Automatic.
4.) Miscellaneous Changes:
> Added Combat Shotgun longer barrel.
> Added Assault Rifle (Combat Rifle) Carbine Barrel
> Rebalanced Barrels: Combat Gun Barrels increase recoil with longer barrels; Assault Rifle reduce rate-of-fire with long-barrels.
> Added additional magazines
Credits:
> Peekachuw - Meshes
My Weapon Overhauls:
> Pipe Weapons + Materials
> Minigun
> Laser Musket
> Gatling Laser
> Laser-Plasma
> Missile Launcher
> SMG
> Railway
> Hunting Rifle
> Combat Weapons
> Assault Rifle
> Lever Rifle
> Radium Rifle
> Handmade Rifle
> Sidearms
> Double-Barrel
> Flamer
> Fatman
> All-In-One Merged Pack