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HcG x Grill and TheFriedturkey

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TheFriedturkey

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158 comments

  1. Squidfest
    Squidfest
    • supporter
    • 71 kudos
    Locked
    Sticky
    Ahh yes... the Forbidden Fleshlight. Excellent.
  2. BPEmma
    BPEmma
    • member
    • 0 kudos
    does anyone know how to interact with jerry, i cant dismiss him or open his inventory or anything thank you!
  3. JosephMamah9272
    JosephMamah9272
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    • 1 kudos
    Someone needs to make a mounted head mod for this and centaurs.
  4. iriemk
    iriemk
    • member
    • 7 kudos
    @TheFriedturkey: Is there any way to interact with Jerry? Or do I just have to put up with him being there from the moment I feed him the roach meat?
    1. Advir
      Advir
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      • 0 kudos
      Having the same issue, seems there's no way to dismiss Jerry?
  5. howiebabey
    howiebabey
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    • 2 kudos
    can you make an esl version of this mod please
    1. Azf12
      Azf12
      • supporter
      • 10 kudos
      Get FO4Edit, open the file, and go to the File Header. Right click and "edit" the Record Flags and tick the .ESL box. There you go.
    2. CloudLamda
      CloudLamda
      • supporter
      • 12 kudos
      "Error saving Floaters.esp.save.2023_06_27_12_15_24: Record FloaterInjectQuest "Injects Floaters into RadScorpion Leveled NPC List" [QUST:0100552D] has invalid ObjectID 00552D for a light module. You will not be able to save this file with ESL flag active"
  6. JacobKirwin
    JacobKirwin
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    • 3 kudos
    Question for anyone -

    Are these things script injected into level lists, or do you need to make a patch to keep them from overriding things like Unique NPC Creatures? I'm good with them being added to the mix, I just don't want full creature replacers. Thanks!
    1. FFantasykid69
      FFantasykid69
      • supporter
      • 10 kudos
      YES THIS WOULD BE A GOOD BIT OF INFO TO KNOW, PLEASE IF ANYONE HAS ANY IDEA? THANK YOU
    2. FrostyPigModding
      FrostyPigModding
      • supporter
      • 0 kudos
      Yes, they are most likely script-injected. Used it alongside many other creature mods, and never once have I had this replace another.
  7. nexnex111
    nexnex111
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    • 0 kudos
    caco hereThey look like cacodemons from DOOM
  8. Ruthydufy
    Ruthydufy
    • member
    • 3 kudos
    They look amazing and horrifying but plasma attack effect... really... such a shame because you can hear these little bastards from a mile away when they fight something else.
  9. what the actual f*#@ man, these things are horrifying 
  10. Skywise001
    Skywise001
    • member
    • 4 kudos
    Their neat monsters to fight.  One weird thing is they seem to spawn on the water side of Bunker Hill and try to get in the side door.  Im constantly fighting them off or just finding little corpses :P
  11. aeskygge
    aeskygge
    • member
    • 0 kudos
    I'm happy to have these little critters from fallout 1 back, I always thought they were weird and fun.