"Error saving Floaters.esp.save.2023_06_27_12_15_24: Record FloaterInjectQuest "Injects Floaters into RadScorpion Leveled NPC List" [QUST:0100552D] has invalid ObjectID 00552D for a light module. You will not be able to save this file with ESL flag active"
Are these things script injected into level lists, or do you need to make a patch to keep them from overriding things like Unique NPC Creatures? I'm good with them being added to the mix, I just don't want full creature replacers. Thanks!
They look amazing and horrifying but plasma attack effect... really... such a shame because you can hear these little bastards from a mile away when they fight something else.
Their neat monsters to fight. One weird thing is they seem to spawn on the water side of Bunker Hill and try to get in the side door. Im constantly fighting them off or just finding little corpses :P
Good mod, but by god these things could be made slightly weaker. At low levels they will f*#@ you up.
Two bugs I'll report: 1) It is VERY hard to loot their corpses sometimes. I've had to no-clip into the ground to loot some of them. 2) If they spawn legendary, they won't drop legendary items at all.
156 comments
Are these things script injected into level lists, or do you need to make a patch to keep them from overriding things like Unique NPC Creatures? I'm good with them being added to the mix, I just don't want full creature replacers. Thanks!
Two bugs I'll report:
1) It is VERY hard to loot their corpses sometimes. I've had to no-clip into the ground to loot some of them.
2) If they spawn legendary, they won't drop legendary items at all.