Proof Of Concept to clean up various locations throughout the Commonwealth, whether that's interiors or exteriors. It mainly serves for people that don't have a scrap-everything mod, yet still want to build in neat locations. Even with scrapping mods, you cannot always scrap what I've deleted.
Not actually required, it's just recommended. Use whatever build-anywhere mod you want.
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Changelogs
Version 0.2
Added Lake Quannapowitt. East of Outpost Zimonja. Removed a lot of barrels underwater as well to allow you to save framerate. :)
Version 0.1
Lexington Pharmacy Added. Start of mod. (South of Lexington, unmarked location.)
Post screenshots of your settlements if you build anything here! I'd love to see them, and actually add them to the media pages.
Started to only clean up one location for one of my friends, I'll eventually add more cleaned up settlements. This mod removes various trash, fences, shelves, and other unscrappable objects within non-settlement locations for use primarily in the mod Conquest, although you could use it with other settlement-anywhere type mods.
Objects are removed usually just due to what I think should be removed, as I imagine most users with Conquest also have a lot of settlement oriented mods, so I've removed almost everything that in my own opinion would make building a nightmare to do.
!! THIS MOD WILL CHANGE EXISTING LOCATIONS, WHICH MAY OR MAY NOT INCLUDE RAIDER SPAWNS, GUNNER SPAWNS, ETC. !!
LOCATIONS CURRENTLY MODIFIED -- Lexington Pharmacy (SOUTHEAST Of Lexington) -- Lake Quannapowitt (EAST Of Outpost Zimonja)
TODO -- Lexington Apartment Pool (Will be done in next update, probably.) -- Lexington in general. -- Revere Beach Station, most likely will be a standalone cell as to not conflict with any preset raiders and or quests. Possible new location would be at the Corvega Bus Station.
if you really want to here's a link to me and leons discord where we'll occasionally talk about mods or something discord