About this mod

Adds a FN FAL SA58 and many variants to the Commonwealth, a kukri, some outfits, and a new challenging dungeon.

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
  • Italian
  • French
Changelogs
Donations








This mod adds Fridock's FAL (plus also asXas' G-series FAL), with custom animations made by Ha_ru and F34R , to the commonwealth. A lot of the FAL variants are covered by this mod, in which you can mix and match handguards, tactical attachments, scopes, stocks and other features.

It also has a uniquely created dungeon made by Rsiyo (with additional work on it by NaiRae) called The Bone Zone (see below)



Currently in the mod:
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13 Receivers (plus uniques)
3 different receiver meshes, some with animated textures
6 Handguards (some with customizable colors)
2 Barrels (plus 2 uniques)
10 Muzzles (including 3 different kinds of suppressors)
2 iron sights
9 reflex sights
9 scopes (with unique overlays if you use Scopes Framework)
4 Magazines (3 craftable, one unique)
110 Reticles (11 styles, 5 colors each)
5 dust covers
6 pistol grips
3 bipod options (off, folded, unfolded)
3 carry handle options (off, G-series, SA-58)
Laser sight attachments (with customizable positions and color)
Flashlight attachments (with customizable positions)
1 Vertical foregrip
2 Angular foregrips
6 Stock options (with a unique animated equip for the folding billet one)
 5 Polymer color options
4 Skins (one craftable, 3 uniques)
 2 Firemodes (with visible mesh tweaks)
9 unique FALs (including multiple with completely unique meshes and effects)

Custom animations for each magazine, foregrip, folding stock equip, and even a unique Kukri bash for a unique FAL, "White Mink"


Aside the FALs themselves, there is:
1 custom new Kukri Machete for melee. It has 3 handle options (regular machete, kukri-style wood, kukri-style rubber) , 2 blade types (regular machete and kukri), and multiple color options for the blade itself. It's integrated into the leveled lists.
More than 30 masks and some wacky outfits inside the dungeon if you want to use them.




It also adds a new standalone melee weapon, the Kukri Machete

(also integrated into leveled lists and very customizable)


Supports Scopes Framework fully and even has already some see-through scopes (so don't ask for unneeded patches).






Spawns on Gunners after level 20, also on gun vendors.
The Kukri Machete will also spawn wherever the regular machete can spawn up from level 20. It is a machete just like the base game that has a modifiable blade and hilt that can be changed into a Kukri machete.


There are 4 lore-friendly uniques with special effects scattered around the commonwealth:

1 where a lot of Children Of Atom have killed themselves.
1 surrounded by metallic monks.
1 where the railroad used to hide.
1 where the Minutemen General once stood.

Spoilers below if you hate discovering things the fun way:
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"A Zealot's Regret" - Jalbert Brothers Disposal, near the radioactive barrels on a mattress
"Operator" (FO3 Infiltrator inspired) - The Switchboard, on a desk on the area overlooking the command center
"The Final Minute" - Castle tunnels, on a desk next to a terminal
"The Free World" - Prydwen, on a table in the "workbench area" of the Prydwen (where Ingram usually hangs out)


Many of the uniques ("SMH My FAL", "Mukumbura", "White Mink", "FALaranjo" and "Sugar, Spice and Everything Nice") can be found in The Bone Zone (read below)

What do the uniques do/have/look like:

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The ones outside Bone Zone: (the "lore friendly ones")
A Free World: Does 50% more damage against super mutants and ghouls. Sometimes it will spawn with a golden dustcover.
Final Minute: Increased damage after each consecutive hit on the same target. Has a unique longer barrel. Also changes the dustcover to a shiny blue.
Operator: Does increasing amounts of damage as the night grows longer and less damage during the day. Has a unique carbine handguard, which is shorter than all the others.
Zealot's regret: Does 50 points additional radiation damage, spawns with radioactive receivers.

The ones inside Bone Zone:

White Mink: Has a unique paintjob, puts a decorative red cloth piece on every full stock, and has a unique melee bash animation: a kukri slice anim.
SMH my FAL: Has a unique scope overlay if you have Scopes Overlay installed, and obviously that ridiculous x69 scope that is made out of 3 scopes sandwiched together.
FALaranjo: Has some Orange Men in the receiver and carry handle as decoration.
Mukumbura: Always spawns as a classic Rhodesian FAL.
Sugar, Spice and Everything Nice: Shoots rainbows, has a unique handguard, sounds, barrel, paintjob and a 99 round mag in the shape of a rainbow.
[CENSORED] Special: Shoots tracking rocket-propelled bananas that explode. It uses banana ammo, that you can craft if you have the gun on you. It also has a banana mag.





Requires Nuka World.

(No, there is no Non-DLC version coming, ever. The weapon was rigged with the Handmade Rifle to be able to have the current custom anims)

If you have Scopes Framework, the scopes will have custom overlays.
If you don't have that mod, it will still work, but with vanilla scope overlays instead.

I recommend getting Scopes Framework because it's a good mod and because you have no reason not to.

If you want the Laranjo options to have textures, you need the Lee Enfield No.4 Mk.1 by asXas.


Use VR CTD FIX For FN FAL SA58 by Terenor82 if you are playing with the Fallout VR version.



ACCESS THE BUNKER THROUGH THE FLOOR DOOR!



The Bone Zone is a special featured location in this mod, made by Rsiyo (with additional work on it by NaiRae) called The Bone Zone (see below).
. It adds a lot of my friends in the mod community (almost 50) all of them either with custom faces or custom outfits/gear.

The place is an abandoned pre-war bunker, taken over by the Bone Zone raiders.

IF YOU CARE ABOUT "MUH IMMERSION", READ THE DISCLAIMERS SECTION ON THE BOTTOM OF THIS MOD PAGE!


I'd like to give a shoutout here too to all the mod author tester friends raiders inside the place, in no particular order:
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asXas a.k.a "Esteban Englando", my favorite mexican
Oh Deer, mod policeman, keeper of pizzas
NaiRae, a.k.a "The NaeNae McFockGrain"
WJS, a.k.a. "Steel Willy", best lesbian
EvTital, a.k.a "Kermit", will scream when dead
ajhakra, a.k.a "Ghost of the Pubemaps", a true Spartan
NovaFinch, literally half of this mod is his, halo boi #1
Darkman, a.k.a. "Dorkman", (probably Nova in disguise), halo boi #2
Scrivener07, script magician, halo boi #3
Baerthe, a.k.a "The Roberto", horny on main
Basscarrier, a.k.a. "Concerned worm boi", now a modder
TheRizzler1, a.k.a. "Smug cat", whipper of bones
SynthOverboss, a.k.a "Bottomhood Of Steel", a.k.a. "Big muscle chungus"
Silencer, a.k.a. "literally the nicest"
Pie_Savvy, a.k.a. "TF2 good"
OstrovakCZ, a.k.a. "Carrot man", builder of cases
UndeadPuff, a.k.a. "Scared Conan"
Truly_Britsy, a.k.a. "Truly_Redux_it", still remaking the GP5
Quaz30, a.k.a. "Paul" a.k.a. "Only cubes allowed"
jmanumber1 a.k.a "BigLO from JTF2", jmenaru1 but if they were a canadian bear
KKTheBeast a.k.a. "Skeet Skeet the Beast", everything is bigger in Texas
i_code_i, a.k.a. "anime good", Astolpho Fan #1
Kilosandwich, Astolpho Fan #2
Chromesthesia, enjoyer of strip club mods
Blyatman, russian export
Little Light, the only person that suffers through Destiny
ShoeBurglar, "Fingerguns", local wacky weapon vendor
BlahBlahDEEBlahBlah, ":banana_phal:"local wacky creature vendor
JCDenton, "he was #9"
Neto, one of Brazil's finest creations and the best girlfriend I could ask for
FX0x01, a.k.a. "HyperX", bringing female representation to the modding scene, only says one word
zachtan1234, a.k.a. "the Zacc", literally the only person in Singapore
Nightcall, fighter of the Daycall, champion of the Moon
Doodlez, "slimey", finally reformed
Diegonom, a.k.a "DM", danny devito impersonator
Guicool, creator of waifus, the only one with an anime pass I allow
F34R, "They suspect nothing", local animations slave
Rsiyo, a.k.a. "Roman", slav LD slave
The_Rotton_Core, CEO of Cross IPs Inc.
Juicehead, "Tactical mods", Chaotic Evil in person
Fiddler Green, tacticool master
Shavkacagarikia, one of the most talented script wizards I know
Deadpool2099 a.k.a. "Painter", should definitely be in CC (Beth, what are you waiting for?)
Mudcups, a.k.a. "Secretly a spider", a.k.a. "the australien juicehead"
Bob The Hobo, secretly not actually a hobo
Seanie, maker of exactly 2 mods
Ha_Ru, the boss of this gym, wearer of jabroni outfits
Phibbs, definitely too sexy for a Toad
Wanamingo, Lord of Bones, Hoarder of Calcium and Rattler of Crayon Eaters, a.k.a. myself



If that's not of your taste, the assets are built really lightweight as to not take much space for people that don't care for them.



The place is lore friendly, the people in there are not. It's filled with raiders (plus one supermutant, a ghost and a walking skeleton) and they scale with you, so prepare for a very tough fight. 
You will find all sorts of wackiness, so just assume that the place has some very potent hallucinogenic fumes.

The place is built as a big thank you for all my modding friends to who I really appreciate and look up to, and enjoy shitposting with them on Discord everyday. Please appreciate and visit their mods after you finish shooting them, since they're raiders and they will want to kill you.

Besides the custom gear you can get there, there are a couple custom joke FAL SA58s you can get there, with custom meshes, textures, interfaces and even animations. They're really fun to use.










This mod only started as a personal challenge to make Fridock's resource into a quick mod, but it turned out to be so much more. Every one in the list below contributed immensely to the creation of this mod, and they deserve all your love.


Fridock (Shirik) - Models and textures
Ha_ru - Animations
Wanamingo (Me) - Rigging, implementation, balancing, NPCs, masks and outfits, unicorn sounds
NovaFinch- Additional implementation, concepts for the uniques, additional scope meshes, textures, rigging, balancing
asXas - FN FAL G-Series models and textures
HyperX (FX0x01) - Additional Rigging help, general advice
Rsiyo - Bone Zone location Level Design
Partisan - Sounds
tac_error - White Mink cloth, Kukri
i_code_i - Subgraphs help, testing
F34R - Angled foregrip animations
NaiRae - additional Bone Zone Level design and navmeshing
OhDeer - Ha_Ru skin
ZachTan1234 - Rhodesian skin
Ajhakra - Cubemaps
BigLO - Mod Page Logo
Neto, thehowl5657, BigLO, Truly_Britsy, Cyrisus, Triangulum, Cancerous1, TheBottomhoodOfSteel - Bug Testing, Screenshots
Farengar - Troy Foregrip model
MirzaMiftahulFadillah - Magpul AFG model
MichaelKujo - 1.03.2 sound esp fix
Hohn - Tactical Reload patch
DankRafft - For his Weapons Project patch that pointed me out to some of the bugs

Bone Zone assets:

Banana mesh a.k.a. "Minion Dildo", Unicorn Assets: NaiRae
Unicorn Sound Loop Points: BigLO
Face preset help: TheBottomhoodOfSteel
Cardboard mask: WJS
Long cardboard mask, Rainbow mag: Shoeburglar
Kermit head: EvTital
Paper bag, 3D glasses: the_rotton_core
Smoker mask: i_code_i, Overkill Studios
GP5 gasmask: Truly_Britsy
TV Head: Quaz30
Fire mask, skeleton: BlahBlahDEEBlahBlah
Ghost outfit: Ajhakra
AsXas Sweb Mask: Nova
Ghost Mask: Deadpool2099



Special thanks:
NaiRae: making the minion dildo to get me out of the mod work block, otherwise the mod would be still gathering dust and be 10 times smaller
Nova: For overhauling most of the mod and adding 39843984 new features to it
Fridock: For being so patient and helpful
Mutombo "kilosandwich" 1-10: For being a legal american citizen
Brazil: For making Neto
Bone Zone, Chefs Camp and SPC gangs: Existing, also roasting me everyday about the FAL not being released
Halo: Bad
Big: Fan




Private Military Company by EvTital and Neto : For a good outfit to go along with the gun. (Use PMC Extended by Adshield and Chef's Camp if you want even more)
Extreme Particles Overhaul 3.0 by MaxG3D: For cool muzzle flashes.
NAC by L00: To get the weathers like the ones in the screenshots.
Q.M.W. (Quick Modification Weapon) by toounx: Supports this mod, with it you can change attachments on the go.

The FN FAL G series does not have rails, so the only sights that it can have is either Iron sights, FNC Iron sights, or a side
mounted scope. If attempting to attach a scope/reflex from the SA58
receivers into a G series FAL, a rail will appear so the scope is not
floating. We do not recommend doing that because it looks dumb and you
will look dumb.

IF YOU DON'T LIKE WACKY STUFF OR "NOT LORE FRIENDLY" STUFF, JUST LITERALLY DON'T ENTER THE BONE ZONE DUNGEON. THAT'S ALL IT TAKES. NOT ENTERING. YOU ARE COMMITTING A WILLING DECISION IF YOU SEE THE WACKY STUFF WHEN YOU ENTER IT. THERE ISN'T ANY WACKY STUFF OUTSIDE THE DUNGEON, JUST INSIDE IT. IF YOU COMPLAIN ABOUT "MUH IMMERSION" IN THE COMMENTS BECAUSE YOU CONSCIOUSLY ENTERED THE DUNGEON, OR DEMAND TO REMOVE IT, I WILL TREAT YOU LIKE A DUMB, INCAPABLE TO READ PERSON BECAUSE OF IGNORING THIS WARNING.

I will not add damage modifiers to the weapon. If your game is so [CENSORED BY MODERATORS] up that your enemies
are too bullet spongy for this gun, get something like Game Configuration Menu, because we balanced it against vanilla and will not cater to anything
else. If you disagree with this, you are welcome to add them yourself.


This mod is DONE, which means no new features will be added in. If you would like to
suggest any new ones I will only make fun of you for not reading this and call you a crayon eater. I
also do not want any suggestions on "make this gun/idea lmao" because I
can come up with ideas on my own and do not outsource thinking to
random commenters.

By commenting in the "Posts" section of this mod, you grant me rights to call you a crayon eater if I please and/or ridicule you if your comment is asinine or obnoxious. You also consent to forfeit your skeleton to me for the upcoming skeleton war. Do not use this mod while pregnant or operating heavy machinery.

 If you're a dumbass in the comment section, I will call you a crayon eater. If you push it and are exceptionally inflammatory or continue your path of idiocy, you will get banned from all my files.

THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY THE PUBLISHER OF BETHESDA GAME STUDIOS OR ITS AFFILIATES.