Fallout 4

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PunyLilMortal

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PunyLilMortal

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About this mod

Replaces Brotherhood of steel faction with pre-war styled US Army.

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Edit: Since 26th of the august, I'm suddenly overloaded with loads of work in real life. I'll resume my mods when i'm done. I hope you understand ty for ur patience.

US Armed Forces are back! By replacing Brotherhood of Steel.
Probably not compitable with other mods, fresh save game required.

This mod adds:
-Red/Maroon beret
-Military trenchcoat
-Military peaked cap
-Military hazmat suit
-Military patrol cap
-Military uniform

This mod changes:
-BoS flag with US flag
-BoS troopers with US Soldiers
-BoS pilots with USAF airmen
-Combat armor paletes with more military looking green color
-Star decal with US Armed Forces decal
-Dirty army helmet and fatigues with pre-war army medic helmet and fatigues. (due to this change, some gunner units will appear with medic armor and helmet)
-Renamed BoS units
-Adds more ballistic weapons to BoS levellists
-Fusion cell texture with yellow/olive drab-ish color
-Vanilla hazmat suit with retextured hooded cleanroom suit
-Gasmask with goggles can now be used with helmets.

The bugs i found was
-At the start of the Arcjet systems (Danse does weird ass slenderman animation with T60 helmet because i removed his
power armor)
-Squires (aka Cadets in the mod) sometimes appear naked? Need confirmation

Changes in future:
-US Special Forces
-US Marines? (After i get Far Harbor DLC)
-Vertibird retexture
-Prydwen retexture
-Possibly your requests
-Fix user reported bugs (maybe only if i know how)
-Generate normal mappy thingy for retextures.
-And more...

This mod is my first and ain't finished yet but i will finish it some time later.

Upcoming mods:
-Railroad as US spooks
-Minutemen as Law Enforcers
-Gunners as mafia or mercs (to avoid appearance conflict with the BoS US Army mod)