ATTENTION!! IF YOU ARE USING THE NEW FALLOUT 4 PATCH 1.2+ Don't post about MOD not working The Fallout 4 Launcher DISABLEthe plugin for mods and if you are reading this, it mean you did not read the mod description
FAQ Does this mod make everything able to become legendary? No, it depend on the armor/clothes or weapon.
Does it work with other armor mod? Yes, it doesn't makes change to any armor and this file is not an armor mod.
I don't see some legendary mod/does not show up the category -Some mod have restriction, the right part of armor will make it show as it was intended for that piece by the game. OR -You are using a Armor mod that doesn't ENABLE the legendary attribute with their armor. I cannot fix it, for it is their Armor MOD. OR IF -You see the "No Legendary" but missing some legendary, you have not reach the minimum level! See README unlock level
Where is Effect Chip? It's a scrapable item from legendary The workbench menu is not showing up!?! How many mod do you have active? I have over 40+ mods and it take a while for the game to "background" load it to appear, so just wait for the workbench to load it up. This apply to all of your other mod too.
Chinese Stealth Armor Effect/Mod It is display AS StealthBoy Will not be consider "Legendary Featured Item" but will work!
There is a bug! I'm only Human, I also make mistakes. This was made using fo4edit, not everything is perfect and readable atm In some rare case it happen with other mod or just you but i will try my best to fix it. Most of the time it is usually game load order! UPDATE!! It might have been fix. Otherwise just use only version 1.61b (stable without any optional from 1.70+)
Game CRASH Make sure you are not missing any MASTER files! Patches REQUIRE another master file!
I highly RECOMMEND using NEXUS MOD MANAGER MANUALLY INSTALLING - Not recommended Put the files in the Fallout 4 Data folder To enable PLEASE WATCH Gopher's video tutorials https://www.youtube.com/watch?v=HZpIQ6P38xE
2LM Clothes Compatibility Patch? No I will not do any compatibility patch with any other armor/outfit mod. Having the right legendary is already powerful, having 2 legendary is already overpower/gamebreaking (hence it is optional file), but having 2 legendary for all of the clothes/outfit with armor piece will be too much (Outfit and armor piece can be use together) . Most I did is make it vanilla outfit able to have 2 legendary (Will not WORK with other ARMOR MOD). Either outfit (see my other mod) or armor piece with 2 legendary (Most likely to work with all outfit/clothes mod). If you want to make one go ahead, but I will not host it here on this mod.
PLEASE REMEMBER!
This was made using Fo4edit not a creationkit/GECK expect some bug This is also a mod, using with other mods might cause bug/conflict
Effect Chip ID Due to a lot of post asking this Type in console help "effect chip" 4 WITH quotation mark
Hispanohablantes, debido a problemas de tiempo en mi vida personal y laboral, no podré hacerme cargo de la traducción al español de este mod. Podéis, sin embargo, descargaros las versiones antiguas de este mod, traducidas al español, desde la pestaña Files.
While I've encountered an issue with the mod, I could solve it. At first I used "cheat". That only gave me the option to pick one legendary effect. So I uninstalled the mod, reinstalled it as "very easy" with 2L mod and additional legendary effects. Which made it work.
There is something that causes problems within the mod and I'm too much of a layman to understand it. But, it can be solved, somehow. :p
Try some different variations of install, I don't use the Grognak or Chinese Stealth mod, just the other two. I also fully reinstalled the mod, and I disabled and re-enabled it before launch. And as mentioned before, I went from "cheat" to "very easy". I also use Vortex installer.
It's working fine for me. The only issue I just ran into is that it doesn't list defiant mod. So when I removed it... its gone? I don't see it listed as an option to install and not listed in my mods inventory. I have been using the setting that only allows you to remove and re-equip mods. This way I still have to hunt for the mods I want. No crafting of legendary mods.
Right so: "When legendary are scraped they will give different amounts of Effect Chip."
Legendary items are unscrappable. How has this not been realised? I thought this mod would therefore let me scrap legendries. NOPE. They are still unscrappable.
I am only using the "normal" version, but I found that it works now after installing the DLC patches here: https://www.nexusmods.com/fallout4/mods/13864?tab=files
I think I was having the same issue and I finally found the solution (or the problem). If you use Better Mod Descriptions don't select the option for Legendary Mod Descriptions or 2LM Descriptions. I removed both .esp files and it's working again.
Works as intended though, somehow, the Deadeye legendary effect is missing.
I dismantled a Deadeye weapon and there's no option to apply it onto another weapon. It just doesn't show up in the menu. I don't know if it's just me or if it's an oversight from the developer.
This mod works perfect, it really does and I've used it for many playthroughs. I first started with the 'swap what you find only' version..no issues at all just a bit limited in choice. I've now switched to craft only using materials, again no problems. I realise there is a more modern version from Dankraft but this is still a very simple good mod, and so easy to use.
The only thing I would like to see, but not going to happen now, is when you find a legendary weapon there is an option to craft 'No Legendary' on it so you can take that new effect to obviously use it on another weapon. The materials required for this should have been half the amount, not the same, as they're costly and not always easy to find. Otherwise what's the point, you might as well craft what you require in the first place.
Quand je suis dans le menu de fabrication, j'ai seulement les modules légendaires "S.P.E.C.I.A.L" de disponible ( +2 force, +2 agilité ...) les autres modules légendaire sont grisés et quand j'essaie quand même de les fabriqué il m'es impossible, avec le message "vous n'avez pas les compétences requises pour faire cela" ( quelque chose du genre)
1773 comments
Don't post about MOD not working
The Fallout 4 Launcher DISABLE the plugin for mods
and if you are reading this, it mean you did not read the mod description
FAQ
Does this mod make everything able to become legendary?
No, it depend on the armor/clothes or weapon.
Does it work with other armor mod?
Yes, it doesn't makes change to any armor and this file is not an armor mod.
I don't see some legendary mod/does not show up the category
-Some mod have restriction, the right part of armor will make it show as it was intended for that piece by the game.
OR
-You are using a Armor mod that doesn't ENABLE the legendary attribute with their armor. I cannot fix it, for it is their Armor MOD.
OR IF
-You see the "No Legendary" but missing some legendary, you have not reach the minimum level! See README unlock level
Where is Effect Chip?
It's a scrapable item from legendary
The workbench menu is not showing up!?!
How many mod do you have active? I have over 40+ mods and it take a while for the game to "background" load it to appear, so just wait for the workbench to load it up.
This apply to all of your other mod too.
Chinese Stealth Armor Effect/Mod
It is display AS StealthBoy
Will not be consider "Legendary Featured Item" but will work!
There is a bug!
I'm only Human, I also make mistakes.
This was made using fo4edit, not everything is perfect and readable atm
In some rare case it happen with other mod or just you but i will try my best to fix it.
Most of the time it is usually game load order!
UPDATE!! It might have been fix. Otherwise just use only version 1.61b (stable without any optional from 1.70+)
Game CRASH
Make sure you are not missing any MASTER files!
Patches REQUIRE another master file!
I highly RECOMMEND using NEXUS MOD MANAGER
MANUALLY INSTALLING - Not recommended
Put the files in the Fallout 4 Data folder
To enable
PLEASE WATCH Gopher's video tutorials
https://www.youtube.com/watch?v=HZpIQ6P38xE
2LM Clothes Compatibility Patch? No
I will not do any compatibility patch with any other armor/outfit mod. Having the right legendary is already powerful, having 2 legendary is already overpower/gamebreaking (hence it is optional file), but having 2 legendary for all of the clothes/outfit with armor piece will be too much (Outfit and armor piece can be use together) . Most I did is make it vanilla outfit able to have 2 legendary (Will not WORK with other ARMOR MOD). Either outfit (see my other mod) or armor piece with 2 legendary (Most likely to work with all outfit/clothes mod).
If you want to make one go ahead, but I will not host it here on this mod.
This was made using Fo4edit not a creationkit/GECK expect some bug
This is also a mod, using with other mods might cause bug/conflict
Effect Chip ID
Due to a lot of post asking this
Type in console
help "effect chip" 4
WITH quotation mark
I've tried all the settings, easy, hard, very easy, cheat whatever it's all broken in it's way.
Ya' done been warned.
There is something that causes problems within the mod and I'm too much of a layman to understand it. But, it can be solved, somehow. :p
Try some different variations of install, I don't use the Grognak or Chinese Stealth mod, just the other two. I also fully reinstalled the mod, and I disabled and re-enabled it before launch. And as mentioned before, I went from "cheat" to "very easy". I also use Vortex installer.
I have been using the setting that only allows you to remove and re-equip mods. This way I still have to hunt for the mods I want. No crafting of legendary mods.
"When legendary are scraped they will give different amounts of Effect Chip."
Legendary items are unscrappable. How has this not been realised? I thought this mod would therefore let me scrap legendries. NOPE. They are still unscrappable.
Edit: never mind, it's broken pretty bad. The mods stops dropping legendary weapons. I think I will give LEO a shot.
I have the mod difficulty set to normal, when unequipping mods from any weapon it doesn't give me the chip, I'm not sure what is happening.
I'm currently reading through the FQA etc again. I also don't see a readme file.
if anyone can help me that would be great, I don't have many mods installed, about 15 and only one effects weapons it's a scopes mod.
https://www.nexusmods.com/fallout4/mods/13864?tab=files
hope it works for you!
I dismantled a Deadeye weapon and there's no option to apply it onto another weapon. It just doesn't show up in the menu. I don't know if it's just me or if it's an oversight from the developer.
Either way, I think I'll give ECO a shot.
The only thing I would like to see, but not going to happen now, is when you find a legendary weapon there is an option to craft 'No Legendary' on it so you can take that new effect to obviously use it on another weapon. The materials required for this should have been half the amount, not the same, as they're costly and not always easy to find. Otherwise what's the point, you might as well craft what you require in the first place.
Apart from that it's a great mod.