Fallout 4

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Created by

Undernier

Uploaded by

Undernier

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About this mod

Massive overhaul and extension of the vanilla location and adds a small underground "dungeon" as well as a simple "note quest" to unlock the settlement's new buildings.

Requirements
Permissions and credits
Mirrors
To start, read the couple of notes left in the original settler's new home.

Do not load this mod from a save where you are already at Tenpines.

Redux version:

  • Made the underground bunker an interior cell which increased performance drastically;
  • Moved the watchtower and added guard posts;
  • Added a new house to replace the settler's vanilla shack;
  • Added a couple of stores;

Features:

  • An abandonned military camp with a few buildings;
  • An assignable bar in the main building (look for the cash register);
  • An assignable clinic near the main building (look for the cash register);
  • A watchtower where 4 guards can be assigned (look for restroom signs);
  • An improved area for Lucas Miller's caravan;
  • A barn that hides the entrance of the bunker. The barn is part of the settlement;
  • An underground bunker with a few workbenches (weapons, power armor, chemistry, food) that are linked to Tenpines' workshop. There is no workshop in the underground bunker but you can still safely use it as a home to store your loot.

A few tips:

  • You'll need ID Cards in order to use all the buildings. You'll find the first one on a body north of the barn (near the wooden fence's gate). The second one is inside the bunker.  
  • There is a wood pile along one building with 4 saws. Do not pick them up unless you don't want to scrap any trees otherwise, scrapping them in workshop mode will scrap some trees as well.
  • A lot is explained in the notes (3), holotape(1) and terminals(3).

Potential issues:

  • Doors and elevators need the cell to be refreshed to function.
  • If some element seem out of place (trees, ground, rocks, etc.) you'll need to make a clean save to fix it (save, exit, load without the mod, save, exit, load with the mod)