Rescales some underarmors to make the player look less uh.. big when wearing armor pieces over it.
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As you probably know, in Fallout 4, the visible size of your armor depends on what kind of underarmor you are wearing. The vault suit and some other tight fitting clothes will make you look "normal", while with some other clothes, you will look unfortunately bulky. It is possible to disable this scaling entirely and there are other mods that do that, but the problem then becomes that armors clip through clothes. Badly.
This mod is an attempt to find a middle ground. It reduces the underarmor scaling of some common underarmors as much as possible, while minimizing clipping. Special attention was paid to one item in particular : the minuteman outfit.
Here is the list of items updated by this mod :
Minuteman Outfit
Road Leathers
Flannel Shirt & Jeans (and gunner variant)
Undershirt & Jeans
Army fatigues
Military fatigues
Athletic outfit (and gunner variant)
Baseball Uniform
Green Shirt & Boots
The items themselves are not modified, nor is their model, only the armor add-on (an editor object that encapsulates appearance-related data for armors such as what model to use for each gender), so it should be compatible with most mods, even if they modifiy those items too.
How it's done : I made a little script that compares the SCLP data from various outfits to the one from the vault suit, and rewrites it as a weighted average between the 2. The newly generated files are then imported into the mod with FO4edit using a script found on a forum. The weights used were determined through trial and error, but the biggest reduction is in the legs, and on the horizontal axis.