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Using my first Red Rocket overhaul as a foundation, I wanted to create something more immersive with less "pop-ins" and slightly better performance.
You'll have access to a makeshift/salvaged windows greenhouse on top of the Red rocket. Inside you'll find schematics to build more improvements. Each of those will require various materials.
It also adds a new, smaller Red Rocket building, perfect to build shops.
You'll be able to clean up most of the junk and clutter by looking for small square wooden crates and scrapping them.
You'll also find 5 notes scattered around the camp to tell the story of the original settlers, 100 years before you came out of the vault. (They are slightly modified versions of the original lore I created for my first RR overhaul).
Known Issue: - You're seeing the message "construction will begin shortly" but nothing seems to be happening. - Solution: It's likely a loading issue that should be fixed when the cell is refreshed (go sleep 3 to 5 days in a remote location).