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Oblivion234

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oblivion2343

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14 comments

  1. Frogzilla82
    Frogzilla82
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    • 2 kudos
    This makes the doombased weapons fit quite well in the game. thanks!
  2. lexbianrose
    lexbianrose
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    I don't know if you'll see this or not since it's been a long time since you've been active but maybe this will help anyone else looking at this mod: the NPC Ammo leveled lists for the FN-FAL and VSV were not changed to match the weapons' new ammo types, meaning that NPCs with these weapons would spawn with 5mm instead of 7.62 in their inventory for the FAL, and 10mm instead of 5.56 for the VSV. thankfully the fix is incredibly quick and easy, just changing the NPC Add Ammo List setting in the weapon records of both guns to the correct ammo type in fo4edit. i've done this myself but if anyone in the future is using this patch and wondering why NPCs are spawning with the wrong ammo, that's why.
    1. oblivion2343
      oblivion2343
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      • 3 kudos
      Thanks for the clarification. If I remembered how I did any of this I would update it. 
  3. hoangdai94
    hoangdai94
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    • 55 kudos
    @oblivion2343 So hereeee is your very first kudos ! xD
  4. emoli241
    emoli241
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    Thank you for this mod. Just curious what program did you use to edit the weapons' stats?
    1. oblivion2343
      oblivion2343
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      • 3 kudos
      Just messed around in FO4Edit mostly. Took a bit of research and tinkering to figure out how to actually change things.
    2. DimitriDark
      DimitriDark
      • supporter
      • 13 kudos
      Great idea and much needed! Some of those weapons were a bit nutso. What was the entry edit that you made in order to reduce the crazy accuracy of the Catalyst? I'm curious to know so I can make a similar edit to another weapon mod.
    3. oblivion2343
      oblivion2343
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      https://forums.nexusmods.com/index.php?/topic/3867980-fo4edit-weapon-properties-in-detail/
  5. PostwarRoutine
    PostwarRoutine
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    Hi oblivion, I've been liking your balancer so far but I noticed the FN FAL in 7.62 doesn't seem to work. I took a look in FO4Edit and I think it's set to use the companion version of 7.62 instead of the normal playable ammo. At least I think that's what's wrong, I'm far from an expert.
    1. oblivion2343
      oblivion2343
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      • 3 kudos
      Just fixed it should work no problems now.
    2. PostwarRoutine
      PostwarRoutine
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      • 0 kudos
      Yep that's working great, thank you.
  6. Murphnut
    Murphnut
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    • 0 kudos
    Are these weapons integrated into the level list?
    1. oblivion2343
      oblivion2343
      • member
      • 3 kudos
      They are in the base mod and I don't change that.
  7. Kemrus
    Kemrus
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    • 2 kudos
    Hi, oblivion2343! Make a mod that increases the accuracy of the fire of all enemies to 70-90%?