Fallout 4

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Billyro

Uploaded by

billyro

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About this mod

I couldn't think of a name, so here we go with the most generic name possible.

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Knight Sword
By Billyro



Description

I couldn't think of a name, so here we go with the most generic name possible. 

This mod adds two new swords that can be crafted at a Chemistry Workbench and improved/customised at a Weapons Workbench. 

There are one-handed and two-handed versions, with wraps or without, and with a curved crossguard or a straight one (for a total of 8 variations included in the main file). There are optional files that change the colour of the leather (default red, black, blue, brown or green).

Textures are 8192x1024 (≈3K) across the board. 

You can preview the model in real-time here: Sketchfab


VERSION 2: Allows you to change the colour of the grip at a weapons workbench. This version requires AWKCR (ArmorKeywords.esm). Big thanks to Battousai124 for making this update.



Compatibility

Compatible with everything. 



Known Issue

In the Chemisty Workbench, the swords are invisible. Dunno why, but they are fine after crafting them. The one-handed sword is the fast speed, the two-handed sword is the medium speed for reference.



Installation

Copy the contents of the archive to your Fallout 4\Data folder. Activate the .esp in the game's main menu, or using Wrye Bash.

Alternatively, you can install with Vortex using the Mod Manager Download button.



Permissions

Send me a message before using or redistributing. 



Credits

Humus, cubemap base.

Battousai124, making the version 2 update.

TOOLS USED: 3DS Max 2018, NifSkope 2.0, Paint.NET, Photoshop CS6, Substance Painter 2018, Knald, and TES5Edit.