Nice location in terms of usable space on the map, but I kept running into workshop disconnects while trying to set it up, sometimes staying still, it then disconnected, or moving about it also closed workshop mode, so I had to remove the mod. Unless it gets some re-work it seems unusable at this point.
The settlement throws three error messages in SKK Workshop Utilities, so it is unusable.
Spoiler:
Show
[11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywords_49744 log opened (PC-64) [11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],ERROR Workshop Location None mismatch to World Location [Location < (20000FA1)>] [11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],WARNING: A full workshop with WorkshopWorkbenchTypeSettlement keyword is not registered with WorkshopParent to produce resources. [11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],Notification: An exterior workshop is not registered with WorkshopParent so will not produce resources or assign settlers. [11/17/2022 - 08:19:11AM] Log closed
I'm getting 0 happiness and it'd telling me i'm not in a workshop even though it's letting me decorate settlement just fine not sure why, also can't send settlers or companions there so I am guessing it's player only?
Edit: no longer getting 0 happiness (it's now 50) but I still can't send anyone there.
Hey ! It's me, DaShotgunnerr! I really like watching your Camp Cochituate Collab with Sar. And I'm thinking about turning this little camp in a military outpost for the BoS. Anyways, I've got to install your mod list. Cya!
Love this camp settlement. I gave it endorsement but can't actually build in it myself. When I go inside I have really bad lag. When I try to go into workshop mode, it instantly kicks me out as if I were outside of the settlement when I'm right in front of the workbench. I don't have any other mods changing that location. I see others are having similar issues so I will wait patiently for an update. Thanks for this mod. <3
Thank you for getting back to me. It might just be something wrong with my files in general. I removed all mods. Started a fresh game and ran there. I am having the same problem with a fresh character. Its worse in power armor. So I took the esp into the Creation kit. I was bombarded with tons of error warnings. Mostly for Nav mesh, and the others mostly for markers. But get this, Dogmeat is walking around just fine like nothings happening. So its obvious your Nav meshing is just fine. Again thank you, If anyone else gets this problem and gets it fixed let me know. This camp is so quaint, I love it. I might take the style and build it in workshop in another settlement. Thanks again. <3
Big fan of both your work and SarDeliac's. I'm digging this one, but there's quite a bit that seems to be unable to be scrapped or interacted with while in workshop mode. Various floors, walls, roofs, stairs (such as the stairs leading to the elevated walkway and into what I've called the problem shack), the aforementioned bed and most of the static clutter in the problem shack, some tires, so on and so forth. I haven't tried scrapping the fire barrel yet to see if it leaves the light. Also, when I first got there, the inventory for the cooking station didn't seem to be linked to the workshop. That might be important if people are playing survival and don't want to scrap and rebuild the cooking station.
I'm going to hold off on building in here for now. I know that you're good at fixing issues, and I'm looking forward to messing around in this location. I'd rather wait until everything's resolved before I dive in. Once these get resolved, I think that I'll really love diving into this settlement. Great location, tons of class and charm, and a good candidate for some interesting stories to build in it.
23 comments
[11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywords_49744 log opened (PC-64)
[11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],ERROR Workshop Location None mismatch to World Location [Location < (20000FA1)>]
[11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],WARNING: A full workshop with WorkshopWorkbenchTypeSettlement keyword is not registered with WorkshopParent to produce resources.
[11/17/2022 - 08:18:18AM] SKK_WUTestWorkshopKeywordsScript,[workshopscript < (20000F9B)>],[Cell <LakeCochituateExt (0000E55E)>],Notification: An exterior workshop is not registered with WorkshopParent so will not produce resources or assign settlers.
[11/17/2022 - 08:19:11AM] Log closed
edit: i just saw the date of your post and feel foolish now. Ignore what i've written here.
Edit: no longer getting 0 happiness (it's now 50) but I still can't send anyone there.
I'm going to hold off on building in here for now. I know that you're good at fixing issues, and I'm looking forward to messing around in this location. I'd rather wait until everything's resolved before I dive in. Once these get resolved, I think that I'll really love diving into this settlement. Great location, tons of class and charm, and a good candidate for some interesting stories to build in it.