Fallout 4

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TactaGhoul

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TactaGhoul

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About this mod

Wildey's here! This mod adds the powerful Wildey handgun to the Commonwealth, complete with custom meshes, 4K textures, sounds, animations, and a new ammo type.

Requirements
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Changelogs
XBOX ONE VERSION AVAILABLE HERE




The Wildey Survivor was designed by Wildey J. Moore in 1973, and entered full-scale production in 1980. At the time, it was the most powerful autoloading handgun in the world, and in fact still holds that title, possessing about 25% more muzzle energy than its closest rival, the Desert Eagle .50 AE. It was also the first commercially successful gas-operated handgun in the world, entering production 2 years before the Desert Eagle. 

The Wildey is famous for its use as Charles Bronson's sidearm in the 1985 film Death Wish 3. The screen-used firearm was Bronson's personal gun.

The Wildey Survivor is still in production. Manufacture of the gun has changed hands several times over the years, and the Wildey is currently being produced in limited numbers by USA Firearms Corporation.
 

The Wildey utilizes a unique short-stroke, gas-operated, locked breech system. The slide serves as the bolt carrier for a three-lug rotating bolt that locks into the top-rear of the receiver encompassing the barrel. Six tiny holes several centimeters in front of the chamber vent high-pressure gas into a collared piston, which forces the slide rearwards, camming the bolt open as an angled track on the slide interfaces with one of the bolt's locking lugs. The inertia from the fired casing is then able to open the bolt, the chamber pressure having dropped to a safe level. A ring on the gas piston is able to block off the vent holes, allowing it to be rotated to six different positions to control the volume of gas vented into the collar. This allows for fine-tuning of the gas system for different power levels.

The Wildey has been chambered for a number of very powerful cartridges since its inception. Currently, it is available in the proprietary .475 Wildey Magnum, .45 Winchester Magnum, and .44 AMP (AutoMag Pistol). In the past, it was available in more obscure calibers such as 9mm Winchester Magnum, and several different proprietary cartridges based on the .475 casing.

Its most popular chambering, .475 Wildey Magnum, is an incredibly powerful wildcat handgun cartridge. It is made by shortening the case of a .284 Winchester cartridge, a high-powered rifle cartridge similar to the .308. the cartridge is not produced commercially and must be handloaded. A typical load will propel a 250 grain (16 gram) bullet to 1,850 ft/s (560 m/s) and develop over 2500 joules of kinetic energy.


All animations included.




  • Custom mesh
  • Custom 4K textures
  • Custom mechanically-accurate animations
  • Custom sounds
  • 13 receivers, 4 barrels, 6 grips, 3 sights, 2 finishes, and 1 muzzle brake.
  • Functional Helium-Neon Laser Sight
  • Custom ammo type: .475 Wildey Magnum
  • Leveled list integration


  • Base damage: 83
  • Base DPS: 55
  • Base critical multiplier: 2x
  • Magazine capacity: 8
  • Base range: 131
  • Base accuracy: 62
  • Base weight: 3.5 lbs
  • Base value: 995 caps
  • Base reload time: 4 seconds
  • Base bash damage: 12
  • Out-of-range multiplier: 0.65x


The weapon and its unique ammunition are placed into the leveled lists and will rarely appear at vendors at level 20. 

HOWEVER...

There is an unmarked note quest and a small mystery you must solve if you wish to acquire the weapon for free before level 20. You must solve it using your wit alone. No cheating! It starts in a place with a somewhat ironic name, populated by ghouls. That's your first clue.

OR...

You can cheat and obtain the weapon through console commands. Type "help wildey 4" into the console and add it to your inventory using the base id and the player.additem command.

ALSO...

.475 Wildey Magnum ammo is craftable at a chem station. It requires .308 rounds and lead to craft, an homage to the way in which most reloaders obtain .475 brass, by cutting down .284 Winchester cases.


To install the mod, simply extract the archives and .esp into the folder labeled "Data" in your Fallout 4 main directory. Then, activate the .esp in your load order. Or, you could use a Mod Manager.


All meshes, textures, and animations made by TactaGhoul.

Sounds are from BF1, heavily modified by TactaGhoul.

Implemented and tested by TactaGhoul.

Vintage pin-up girls on sexy grips by Ted Withers. http://www.artnet.com/artists/ted-withers/
Alchestbreach logo on badass grips by Marina. https://shop.spreadshirt.com/alchestbreach/

Tools used: Blender 2.77, 3ds Max 2015, GIMP 2.8, Bethesda Creation Kit, Maik's F4Biped Animation Rig, and the Leveled List Injection Toolbox by a_blind_man.