About this mod
Removes the damage and range (damage dropoff) penalties for automatic weapon mods.
- Requirements
- Permissions and credits
- Changelogs
The mod looks at all (Weapon mods attachable at a Weapons Workbench)OMODs that enable automatic fire, and collects the worst damage and range penalties for each weapon type (ma_... keyword, which in vanilla has a 1:1 relationship with which weapon a given OMOD may attach to). It then loops through all OMODs that enable automatic fire and subtracts the penalty.
Instructions.
- Install zEdit
- Install zEdit Unified Patching Framework
- Unpack the latest release of Unified Patching Framework into zEdit's modules folder.
- Unpack the latest release of Unified Patching Framework into zEdit's modules folder.
- Install this mod
- Unpack the latest release of this mod into zEdit's modules folder.
- Unpack the latest release of this mod into zEdit's modules folder.
- If you use a merged/bashed/smashed patch, make sure it is up to date.
- Start zEdit (If you're using Mod Organizer, you will need to launch zEdit from Mod Organizer)
- Start a zEdit (as opposed to zMerge or zClean) session (the default)
- Click OK to load all of your enabled mods
- Click on the "Manage Patches" button (looks like a puzzle piece in the cluster of icons on the top-right corner of the window).
- Click on the build button for zPatch.esp to build this patch (and any other patches also going into zPatch)
- Enable zPatch.esp in your load order (if it is not enabled by default)