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Ragoda

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Ragoda

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12 comments

  1. Quicksabre1
    Quicksabre1
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    Having some issues with this one, but other Ragoda mods have worked fine for me. I know it's something to do with Sim Settlements. Researching...
    1. Ragoda
      Ragoda
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      Until recently things seemed fine with Sim Settlements and my MOD's, but you are now already a third one to report some troubles between them. I wonder if something changed in Sim Settlements, as my MOD's for sure haven't changed. Anyway, I digress, as my MOD's have never been designed with Sim Settlements in mind and I just hoped that they would work well together.

      Thank you for bringing this new problem to light!
  2. H3xx
    H3xx
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    What's the likelyhood of getting an all in one mod for all of these settlements? There's like a stupid amount of them and my load order is making gurgling noises...
    1. Ragoda
      Ragoda
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      I am not very sure if this many MOD's even could be 'baked' into one giant one. If someone knows, please tell us! My MOD's are small in size, so I suspect that helps a lot. However, I have toyed with idea of making 4 - 6 bundles maybe. What do you think, should I try something like that?
    2. IamStogie
      IamStogie
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      im on a load order organizing spree and most of the settlements have converted to .esl...hopefully theyre fully working and functional and i didnt just waste a bunch of time converting mods that shouldn't be converted. ;-;

      .esl AIO files ftw
    3. Ragoda
      Ragoda
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      Test few of those .esl settlement MOD's. If they work fine, it's easier to continue with more of them.
    4. H3xx
      H3xx
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      Zorkaz has a mod called Compact - Small Settlements that adds over 40 tiny settlements on small unmarked shacks and interesting locations. It doesn't really add any extra cells or interior spaces or anything, it's just a bunch of workshops. It's esp format, I doubt esl could handle that many, but 40 in one esp is more than enough to justify the esp extension. Provided your mods don't add a whole lot of extra cells, and from what I see they don't, I don't see why they couldn't be easily bundled.

      And yours are so close together you could have multiple huge sprawling cities composed of different settlements. Even where there's respawning enemies, if you use the Core Armory mod, and Manufacturing Extended, you can easily outfit and arm every settler in in eyesight. it's pretty impressive. You could easily max out the Sim Settlements Logistics hub mod too.
    5. Ragoda
      Ragoda
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      I have toyed with idea of making sort of Best Of -bundles of some of my MOD's. Maybe 3-4 bundles with best I have to offer. How does that sound?
    6. H3xx
      H3xx
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      Sounds pretty awesome!
    7. Ragoda
      Ragoda
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      Ok :)
  3. heroscomeback
    heroscomeback
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    Love the idea for a settlement at this location!

    Just wondering before I install, did you remove the enemy spawn markers? I know that Super Mutant patrols, Mirelurks and others tend to spawn here.
    1. Ragoda
      Ragoda
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      Nope, I didn't remove them. So I suggest hefty defense!