Until recently things seemed fine with Sim Settlements and my MOD's, but you are now already a third one to report some troubles between them. I wonder if something changed in Sim Settlements, as my MOD's for sure haven't changed. Anyway, I digress, as my MOD's have never been designed with Sim Settlements in mind and I just hoped that they would work well together.
What's the likelyhood of getting an all in one mod for all of these settlements? There's like a stupid amount of them and my load order is making gurgling noises...
I am not very sure if this many MOD's even could be 'baked' into one giant one. If someone knows, please tell us! My MOD's are small in size, so I suspect that helps a lot. However, I have toyed with idea of making 4 - 6 bundles maybe. What do you think, should I try something like that?
im on a load order organizing spree and most of the settlements have converted to .esl...hopefully theyre fully working and functional and i didnt just waste a bunch of time converting mods that shouldn't be converted. ;-;
Zorkaz has a mod called Compact - Small Settlements that adds over 40 tiny settlements on small unmarked shacks and interesting locations. It doesn't really add any extra cells or interior spaces or anything, it's just a bunch of workshops. It's esp format, I doubt esl could handle that many, but 40 in one esp is more than enough to justify the esp extension. Provided your mods don't add a whole lot of extra cells, and from what I see they don't, I don't see why they couldn't be easily bundled.
And yours are so close together you could have multiple huge sprawling cities composed of different settlements. Even where there's respawning enemies, if you use the Core Armory mod, and Manufacturing Extended, you can easily outfit and arm every settler in in eyesight. it's pretty impressive. You could easily max out the Sim Settlements Logistics hub mod too.
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Thank you for bringing this new problem to light!
.esl AIO files ftw
And yours are so close together you could have multiple huge sprawling cities composed of different settlements. Even where there's respawning enemies, if you use the Core Armory mod, and Manufacturing Extended, you can easily outfit and arm every settler in in eyesight. it's pretty impressive. You could easily max out the Sim Settlements Logistics hub mod too.
Just wondering before I install, did you remove the enemy spawn markers? I know that Super Mutant patrols, Mirelurks and others tend to spawn here.