About this mod
You can change the color of the light emitted from your Pip-Boy screen without changing color of the Pip-Boy screen.
- Permissions and credits
You can change the color of the light emitted from your Pip-Boy screen without changing color of the Pip-Boy screen.
Compatible with: Legendary Lamps - Lights Lamps Pipboy Overhaul
Not compatible with: Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul)
Installation:
To make the two light sources (display and screen light color) separate, before you download anything, edit your Fallout4Custom.ini file (Documents\My Games\Fallout4).
Open Fallout4Custom.ini and add these lines:
Uninstallation:
Uninstalling is SAFE, does not break your PipBoy.
Here are the Color Codes of each optional file:
If you search for the RGB or HEX codes in Google, you could see the actual colors.
Light red:
rgb(253, 188, 210)
SentryBot Red:
rgb(253, 90, 36)
Glowing Fungus:
rgb(169, 214, 141)
Default Yellow:
rgb(250, 210, 75)
Valentine's Agency Sign:
rgb(228, 139, 109)
Klaxon Orange:
rgb(255, 124, 0)
Default Orange:
rgb(253, 182, 74)
Nuka-Cola Quantum:
rgb(0, 94, 94)
Saugus Molten Metal Red
rgb(255, 128, 64)
Memory Den Sign's Pink:
rgb(241, 199, 222)
Construction Protectron Face Yellow:
rgb(251, 172, 66)
Plasma Green:
rgb(101, 254, 154)
Assaultron Red:
rgb(240, 70, 40)
Alien Blaster Ammo Light Blue:
rgb(33, 192, 220)
Hallucigen Green:
rgb(194, 241, 163)
Night Blue:
rgb(80, 102, 120)
Laser Musket Core Red:
rgb(255, 2, 2)
True Purple:
rgb(128,0,128)
Fuchsia:
rgb(255,0,255)
True Yellow:
rgb(255, 255, 0)
True Blue:
rgb(0, 0, 255)
Light Pink:
rgb(255, 153, 204)
Persian Green:
rgb(0, 153, 153)
Citrus:
rgb(153, 153, 0)
Dark Red:
rgb(153, 0, 0)
Teal (Cyan)
rgb(0, 128, 128)
Fever Blossom Blue:
rgb(104, 169, 249)
True White:
rgba(255, 255, 255, 0.9)
Yellowish White:
rgb(253, 255, 175)
Orange White:
rgb(255, 227, 178)