Hello, I did everything as you indicated, the patch is loaded after the two necessary files, but still the tab "tent" just does not appear, I tried to look in other tabs of the mod and it is not there too, can you help me?
I know this post is a little old, but I had the same problem. I fixed it by opening the patch in FO4 edit and looking at the "WorkshopMenu01Resource02Defense" entry under the "FormID List" header. Look at the list of modified "LNAM - FormID" records and you will find one of them set to "SandboxAtFoundLocation [PACK:0005C2A4]" change that to "Sandbag_WorkshopRecipeFilterResource_Tents "Tents" [KYWD:0800F40E]". (The KYWD:## will be different depending on your load order, but the rest of it should be the same.)
After changing that I was able to find the tents under the defense section of my workshop. Seems that the value on that one accidentally got set to the wrong ID. Hope that helps out somebody!
This fixes tents but Sandbag Fortifications over-writes other categories which need patching or you will lose access to planters, certain workstations, and cross-compatibility between WR, Sandbag Fortifications and otherwise patched mods. The fix: 1. Open Sandbag Fortifications - Workshop Rearranged Patch and required files. 2. Workshop Rearranged > EditorID > WorkshopMenu01Resource > Hide no conflict and empty rows. 3. Transfer red lines over to Sandbag Fortifications, then copy as over-write to Sandbag Fortifications - Workshop Rearranged Patch. 4. Save changes only to the Workshop Rearranged Patch. 5. Workshop Rearranged Patch at the bottom of your load order. With both fixes, you can now access all the objects in the resources category and all the objects added by Sandbag Fortifications. Note: In my case, I was missing the 'Power' category and had to regen my menus using Settlement Menu Manager for it to re-appear.
Hi, I have WR and I downloaded the sandbag fortifications esl patch file. I installed the patch via NMM. I do not see Sandbag fortifications under Defense. Any idea on what I might be doing wrong?
is that so? i had made some before so i have some still around, but i cannot make more. this patch and 4.0 they seem to be in the data they just cannot be used / found. yet if i go back to 3.0 i can build them, but other categories for things are missing instead, so i don't win either way. >,>
Although they're higher in load order, ESL plugins also have higher priority than ESP and should override the ESP records just fine. At least from my testing. If that's not the case report back and I will make another plugin, this time it will be an ESL-flagged ESP.
the esl only works in this case because it is tagged as ESM as well as esl.. which forces the main esp to jump ahead of it at load time. It will cause LOOT to throw a fit about cyclical references and is probably not the best way to handle it. imho, Def a better way is to make it an esl flagged esp (no esm) that can load after the main esp and will load in the order you've placed it.
Thank you for this patch. I tried everything to get WR and sandbag fortifications working correctly. Finally with a quick search, after almost losing all hope, I spotted your patch. Working great right now.
Hello! I don't know if you've seen, but the updated Sandbag Fortifications mod has moved the assets to the "Resources" menu. At your convenience, may I trouble you for an updated patch? My sincere thanks. I'd do it myself, but lack the scripting expertise at this time.
If you're using Sandbag Fortifications with Workshop Rearranged, the items will no longer be under Resources. That's one of the main problems I fixed with the patch.
i dont have WR installed, i have however homemaker, snap and build, rust and blood, witchhaus and other few and still cant find the sandbags in resources, a tab that is barelly touched by other mods
You realize this is a patch for the sole purpose of making Sandbag Fortifications work with Workshop Rearranged, right? If you aren't using WR why are you even using this patch? Don't use it. It'll mess up the categories, most likely.
Without the patch, the items from the last plugin loaded WILL REPLACE the items from the overridden mod. So if Sandbag Fortifications is loaded after Workshop Rearranged, then yes Sandbag Fortifications items will show up, but Workshop Rearranged items will not. This patch makes sure to load all items from both mods, and to add the items added by Sandbag Fortifications to the correct category.
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After changing that I was able to find the tents under the defense section of my workshop. Seems that the value on that one accidentally got set to the wrong ID. Hope that helps out somebody!
1. Open Sandbag Fortifications - Workshop Rearranged Patch and required files.
2. Workshop Rearranged > EditorID > WorkshopMenu01Resource > Hide no conflict and empty rows.
3. Transfer red lines over to Sandbag Fortifications, then copy as over-write to Sandbag Fortifications - Workshop Rearranged Patch.
4. Save changes only to the Workshop Rearranged Patch.
5. Workshop Rearranged Patch at the bottom of your load order.
With both fixes, you can now access all the objects in the resources category and all the objects added by Sandbag Fortifications.
Note: In my case, I was missing the 'Power' category and had to regen my menus using Settlement Menu Manager for it to re-appear.
I know they are old posts so I guess Sandbag Fortifications was updated and we don't need this.
From Wild1234: there is no option for Sandbag_WorkshopRecipeFilterResource_Tents "Tents" [KYWD:0800F40E]
From Cozoi: There are no conflicts (red) in FO4Edit to transfer.
I'm not sure I understand the second question.