About this mod
HK G11 - VR position fix
This is a VR position fix for the HK G11 K2 - Kraut Space Magic: https://www.nexusmods.com/fallout4/mods/36894
** The weapon mod IS REQUIRED FOR THIS FIX TO WORK **
In VR, some weapon mods appear being held by the stock instead of the grip, this fixes it for this specific mod.
- Requirements
- Permissions and credits
- Donations
As requested by a Nexus user here...
This is a VR position fix for the HK G11 K2 - Kraut Space Magic: https://www.nexusmods.com/fallout4/mods/36894
** The weapon mod IS REQUIRED FOR THIS FIX TO WORK **
In VR, some weapon mods appear being held by the stock instead of the grip, this fixes it for this specific mod.
Just place this after the weapon mod in load order.
FAQ:
Question: I can't seem to go into Sights in VR \ I have to clip my face into the weapon to aim down sights
Answer: Yep , that's the model. No VR Sights were made for this. Best use Ironsights or the "Experimental sights" which make you clip your face into the stock. Sorry, that's the model.
Question: Does this require Fallout 4 VR?
Answer: No, but this position issue happens only in Fallout 4 VR, so I see no reason to use this mod if you are not using Fallout 4 VR.
Question: I downloaded more than one of your VR fixes and they conflict! A file named DummyReciever_1stPerson.nif appears in all of them, do they conflict with each other?
Answer: No. It's the same exact file. So if it askes you to overwrite it, do it.