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Sorrywerefull

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sorrywerefull

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About this mod

This mod places camps randomly throughout all maps in Fallout 4. When a new camp is placed, the old one is deleted, to prevent cluttering up your save. These camps are meant to make saving easier without breaking immersion.

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No longer requires DLC. You don't need a separate version either. If you install DLC later, you can grab the assets from it manually in the provided holotape. 

This mod places camps randomly throughout all maps in Fallout 4. When a new camp is placed, the old one is deleted, to prevent cluttering up your save. 

Camps are sometimes occupied by different factions. If you are allied with the owning faction, you will recieve intel whenever camps are set up by this faction. The intel will mark the camps on your map. These notifications can be enabled and disabled from the included settings holotape.

Camps are always different. They use the same game assets, but they are placed differently every time.

Camps won't show up in interiors, settlements, or outdoor loaded areas like Goodneighbor and Diamond city.

-Has settings for camp rarity and camp intel notifications.

-The settings holotape can be constructed at a chem station if you do not get it automatically.

-Compatible with Fallout 4-76.

Please do keep note that this mod requires Far Harbor and Nuka World for the tent assets / worldspace detection (keeps camps from spawning in places like Goodneighbor).

Changelog:

Ver. 2.7 - Camps should no longer float, or float less often.
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