Changes the quest for the Pint-sized Slasher from the Creation Club. The quest no longer starts when exiting vault 111, or on first load. Instead the quests trigger when you enter one of the 3 areas the quest takes place in
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Changelogs
Version 1.0
First Release
Like the other mods in my "More Immersive Quest Start" series, this changes the quest so that it no longer starts when you exit vault 111 for the first time or on game load when you first install the Pint-sized Slasher. Adds in 3 Player Only, SetStage Triggers at the 3 quest locations.. When you get close enough to any one of them, the quest will then pop up.
Check the inside the Boston Bugle building. There are triggers at 2 of the other quest locations that will start the quest at the appropriate stage for that location.
The second and third(final) locations have items that will skip ahead in the quest, even if you have not visited the Boston Bugle. This is how the base Creation was set up, and I have simply added triggers at these locations to prevent a player from picking up an item and breaking the quest.
The 3 triggers set the quest stages to 10, 20 and 500. Check out the quest wiki page if you want more info, and do not mind spoilers for the other 2 locations.
Now available on Bethesda.net for XBOX & PS4 users thanks to the efforts of Chucksteel.