About this mod
Commando/Heavy Gunner/Rifleman shoot farther than Gunslinger.
Take a rifle, slap a pistol grip on it. With Gunslinger 2/3 your new "pistol" will shoot farther than the rifle does - at a lesser AP cost. Severely unbalanced for a perk that only requires 1 Agility to take. This attempts to re-establish a parity balance for Rifleman and Comm
- Permissions and credits
- Changelogs
Take a rifle, slap a pistol grip on it. With Gunslinger 2/3 your new "pistol" will shoot farther than the rifle does - at a lesser AP cost. Severely unbalanced for a perk that only requires 1 Agility to take. This attempts to re-establish a parity balance for Rifleman and Commando.
These perks are unchanged by this mod:
Gunslinger 2 - 1.25x range (unchanged)
Gunslinger 3 - 1.50x range (unchanged)
These perks are changed by this mod:
Rifleman 2 - 1.50x range (rifles shoot farther than pistols)
Rifleman 3 - 2.00x range
Commando perk with automatic pistols:
Commando 2 - 1.25x range (automatic pistols shoot same as gunslinger pistols)
Commando 3 - 1.50x range
Commando perk with automatic rifles:
Commando 2 - 1.50x range (automatic rifles shoot farther than pistols)
Commando 3 - 2.00x range
Heavy Gunner rebalance:
Heavy Gunner 2 - 1.25x range
Heavy Gunner 3 - 1.50x range
Added a separate file for Heavy Gunner, and a combined file for all three perk rebalances.
This mod is designed to work as part of a Commando/SAS build with another mod of mine: AWAD - Automatic Weapons Are Dangerous.
Update:
Version 1.3 - Updated perk descriptions.
Version 1.2 - Uploaded ESL-tagged plugins.