Fallout 4

About this mod

This mod is a weapon attachment overhaul which uses various other mods and resources to bring vast weapon variety to the commonwealth

Requirements
Permissions and credits
Changelogs
  • Warning: I recommend this mod to be added to a new game only if not it may break your weapons and maybe other things because of new form ids and the amount of content. If you ignore this and it breaks your save I am not helping you fix it. This is just a general disclaimer it really shouldn't break anything but weapons and if you decide to use it you can fix the broken weapons by modifing them at a workbench and they will be fine.


General Information:

This mod compiles parts of many weapon attachment mods across the nexus to achieve better variety, load order, and compatibility. I have spent many hours researching, testing mods, messaging, fixing errors, creating, and learning - This is what I came up with.

-Mod includes many new attachments created by various modders
-Better Customization of the vanilla and DLC weapons
-A few material swaps
-Improved meshes
-Various fixes 
-Balanced in a vanilla way


Detailed Information:


Vanilla Changes:

Fire Modes:
  • You now choose Semi-Automatic and Automatic firing modes separate from receivers. Other than that receivers are basically vanilla balanced
  • Added Fanning, Double Action, and vanilla Single Action Fire Modes for all Revolvers. 

Ammo:
  • You now choose ammo separate from receivers and only ammo that makes sense for the weapon e.g The hunting rifle can be re-chambered with .38, 7.62, 5.56, .50 Cal, .45-70, and of course .308 but can't be re-chambered with shotgun shells cause that is just unrealistic 
  • Ammo effects have been added as an option so you can pick an effect with whatever ammo you choose. These include Incendiary, Cryo, Explosive, Plasma-Infused, Match-Grade Rounds, Poison, Irradiated, Pulse, Shock, Hollow-Point, and Armor Piercing
  • New Missile Launcher missiles have been added such as Mini-Missiles, Nuke, Napalm, Plasma, Cryo, Pulse, and many more
  • Some new ammo types such as Tracer rounds and Laser effects for laser weapons

Fixes:
  • Includes built in Unofficial Fallout 4 Patch fixes making it compatible (2.1.0)
  • Changed Cryolator damage to Cryo instead of Energy
  • Many mods had their damage as Energy and have been changed to an appropriate one like the Heating Coil now does Fire Damage etc
  • Changed some Reflex Sights names to include (Dot) or (Circle) like many others in vanilla game
  • Added name of weapon to mod crates that were missing them
  • Double Barrels Spiked Muzzle now thrusts like a bayonet as it should
  • Added 10 Fire Damage to the Flare Gun like New Vegas had
  • Mini-Nukes, Nuka-Nukes, Missiles, Fusion Cores, Mines, and Grenades can be targeted and destroyed in VATS 
  • Explosive Bullets now leave a bullet impact
  • Mini-Nukes now leave some radiation after detonation
  • Added proper silenced sounds for the Radium Rifle 
  • Other various minor fixes not worth mentioning

Leveled Lists:
  • Some new attachments and ammo types will appear on weapons out in the Commonwealth adding more variety!
  • A wider variety of weapons will appear on settlers and city dwellers not just pipe weapons anymore!
  • The DLC's Handmade Rifle, Lever Action Rifle, and Radium Rifle were added to the base game leveled lists

Perks:
  • DLC ammo added to Scrounger Perk

Other:
  • Removal of Range penalty from bayonets for realism also includes Bladed Bull Barrel for the .44
  • Restored some unequip/equip sounds for some weapons that had them


New Weapon Mods:
Spoiler:  
Show


This list may have a few things missing. I've also included some more info for some stuff.

10mm:
-Rifle Barrel
-Rifle Stock 
-Rifle Magazine
-Wood Grip  (Info: A new wooden grip made from some unused texture in the game files)
-Wood Stock  (Info: A makeshift attachable wood stock)
-Para Stock

-Reflex Sight (Brackets)
-Reflex Sight (Hexagon) 
-Short Scope 
-Short Night Vision Scope
-Tactical Lights
-Laser Sights
-New Bayonets

Deliverer:
-Reflex Sight (Dot)
-Reflex Sight (Dot) (Alt)
-Reflex Sight (Circle)
-Carbine Barrel  (Info: A longer barrel)
-Artillerie Magazine  (Info: A small drum like magazine)
-Wire Stock
-Wood Stock  (Info: A makeshift attachable wood stock)

.44:
-Rifle Barrel
-Hawk Hunters Barrel  (Info: A barrel based on the Hawk Hunter revolver)
-Hunters Barrel  (Info: A barrel based off of Hunter revolvers similar to the one above)
-Rifle Stock  (Info: A solid wooden stock)
-Wood Stock  (Info: A makeshift attachable stock)
-Hunting Comfort Grip  (Info: An ivory styled grip)
-Fusion Receiver  (Info: A custom modeled receiver which fires lasers)
-Suppressor Barrel  (Info: An integrated suppressor barrel)
-Short Night Vision Scope
-Reflex Sight (Brackets)
-Reflex Sight (Dot)
-Reflex Sight (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Western Revolver:
-Bull Barrel
-Bladed Bull Barrel

Assault Rifle:
-Short Ariel Barrel  (Info: Thin barrels with a circular sight similar to machine gun emplacements on aircraft or naval ships)
-Long Ariel Barrel
-Thin Barrel
-Wood Stock  (Info: A wooden stock with an LMG style)
-Wood Stock (Pouch)
-Ammo Box  (info: A magazine using the games ammo boxes)
-Jungle-Style Magazine  (Info: Two magazines which are duct taped together for quicker reloading)
-Short Magazine
-Spike Bayonet
-Bayonet  (Info: An M1 Garand inspired bayonet)
-Shrouded Barrel  (Info: A 1919 Browning inspired MG barrel)
-Basic Barrel  (Info: An M60 inspired MG barrel with a folded bipod)
-Supported Barrel  (Info: An M60 inspired MG barrel with a extended bipod)
-Heavy Barrel  (Info: An M2 inspired MG barrel with an extended bipod)
-Compression Stock  (Info: A stock using the Gauss Rifles recoil compensating stocks model)
-Solid Stock (Info: A solid wooden stock)
-Shortest Stock  (Info: A grip that has no stock)
-Compact Stock  (Info: A custom stock based off of the P90)
-Bag Magazine (Info: A canvas bag attached to a metal magazine piece which feeds the ammunition into the gun)
-Quick Bag Magazine
-Combat Sights  (Info: Small round sights designed for use with the MG barrels)
-Reflex Sights (Brackets)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Combat Rifle:
-Medium Barrel
-Spike Bayonet
-Classic Bayonet  (Info: An M1 Garand inspired bayonet)
-Marksman Barrel
-Short Ported and Shielded Barrel
-Long Ported and Shielded Barrel
-Wooden Pistol Grip  (Info: Custom wooden pistol grip)
-Wooden Pistol Grip (Alt)  (Info: A pistol grip using the Double-barrels grip)
-Wooden Straight Stock  (Info: Custom wooden stocks unique to the combat weapons)
-Recoil Compensating Straight Stock
-Wooden Recoil Compensating Straight Stock
-Light Stock  (Info: A folding stock with a wooden butt)
-Machingunners Stock  (Info: A stock from the Gauss Rifle which is based on weapons like the PKM)
-Machingun Barrel  (Info: A barrel based on the Bren Machine Gun)
-Small Magazine
-Small Quick Eject Magazine
-Bren Magazine  (Info: A magazine based off of the Bren Machine Gun)
-Drum Magazine
-Drum Quick Eject Magazine
-Double Drum Magazine
-Reflex Sight (Brackets)
-Reflex Sight (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Gauss Rifle:
-Standard Sights (Alt)
-Improved Sights
-Glow Sight
-4 Dot Glow Sight
-Reflex Sights (Alt A)
-Reflex Sights (Alt B)
-Reflex Sights (Alt C)
-Reflex Sights (Brackets)
-Reflex Sights (Hexagon)
-Reflex Sights (Circle)
-Tactical Lights
-Laser Sights
-New Bayonets


Tesla Rifle:
-Charging Sniper Barrel
-Ionized Automatic Barrel
-Overclocked Charging Barrel
-Splatgun Barrel
-Supercharged Capacitors
-Maximized Capacitors
-Boosted Capacitors
-Standard Capacitors
-Overclocked Auto Charging Barrel
-Auto Charging Shotgun Barrel
-Auto Charging Barrel
-Auto Charging Lob Barrel 
-Short Scope
-Medium Scope 
-Long Scope
-Short Night Vision Scope
-Medium Night Vision Scope
-Long Night Vision Scope
-Short Recon Scope
-Medium Recon Scope
-Long Recon Scope

Handmade Rifle:
-Long Covered Sniper Barrel (Folded Bipod)
-Long Covered Sniper Barrel (Extended Bipod)
-104 Barrel
-Short 104 Barrel
-Long 104 Barrel
-AEK Barrel
-Short AEK Barrel
-Long AEK Barrel
-Short Classic Barrel
-Long Classic Barrel
-Saiga Barrel
-Short Saiga Barrel
-Short Ported Saiga Barrel
-Long Saiga Barrel
-Long Ported Saiga Barrel
-AEK Stock
-Classic Stock
-Folding Stock
-Junk Stock
-Metal Stock
-Paratrooper Stock
-Skeleton Stock
-Tactical Stock
-Wooden Stock (Alt A)
-Wooden Stock (Alt B)
-Bakelite Magazine
-Quick Bakelite Magazine
-Dual Drum Magazine
-Krinkov Suppressor
-Russian Brake
-Hunting Suppressor
-Small Suppressor
-Reflex Sight (Red Circle)

Hunting Rifle:
-Extra Long Ported Barrel
-Long Heavy Shielded Barrel  (Info: A barrel based on the combat shotguns shielded barrels)
-Sharpshooters Stock  (Info: A makeshift stock)
-Advanced Sharpshooter Stock
-Mannlicher Stock  (Info: A stock inspired by the Mannlicher rifles)
-Marksman Stock (Folded Bipod)
-Marksman Stock (Extended Bipod)
-Short Marksman Stock
-Short Marksman Stock (Bipod)
-Carbine Stock  (Info: A stock based on carbine rifles such as the M1)
-Para Carbine Stock  (Info: Same as the above but with a wire stock)
-Combat Stock  (Info: A stock based on WW2 infantry rifles)
-Folding Stock
-Suppressor (Alt A)  (Info: slightly bigger version of the vanilla one)
-Suppressor (Alt B)  (Info: A much bigger version of the vanilla one)
-Bayonet (Alt)
-Classic Bayonet  (Info: A M1 Garand inspired bayonet)
-Quick Eject Magazine (Alt)  (Info: All alt versions of the quick mags are the models with a handle on the bottom)
-Medium Quick Eject Magazine (Alt)
-Large Quick Eject Magazine (Alt)
-Drum Magazine
-Quick Eject Drum Magazine
-Ring Sight
-Short Scope (Alt)
-Short Night Vision Scope (Alt)
-Long Scope (Alt)
-Long Night Vision Scope (Alt)
-Classic Scope  (Info: A unique scope with the lens caps up)
-Reflex Sights (Brackets)
-Reflex Sights (Hexagon)
-Carbine Stock
-Carbine Para Stock
-Combat Stock
-Bayonet Suppressor
-Suppressor with Short Bayonet
-Suppressor with Long Bayonet
-Compensator with Short Bayonet
-Compensator with Long Bayonet
-Classic Bayonet
-Spike Bayonet
-Combat Sights  (Info: Ring sights inspired by WW2 infantry rifles)
-Combat Glow Sights
-DMR Receiver  (Info: A slower auto receiver)
-Automatic Receiver
-Tactical Lights
-Laser Sights
-New Bayonets

Lever-action Rifle:
-Extra Long Ported Barrel
-Tactical Sights
-Laser Sights
-New Bayonets

Radium Rifle:
-Long Barrel (No Dish)
-Long Ported Barrel (No Dish)
-Combat Barrel
-Sniper Barrel
-Drum Magazine
-Short Recon Scope
-Restored Receiver  (Info: The restored parts removes all the electronics and polishes up the gun)
-Restored Long Barrel
-Restored Long Ported Barrel
-Restored Magazine
-Restored Large Magazine
-Restored Glow Sights
-Tactical Lights
-Laser Sights
-New Bayonets

Submachine Gun:
-Carbine Barrel
-Heat Shielded Barrel
-Integral Suppressor Barrel
-Military Stock
-Para Stock
-Stockless Grip
-Tactical Stock
-Tactical Barrel
-UMP Stock
-Ump Barrel
-UMP Magazine
-UMP Receiver
-Short Scope
-Bayonet
-Spike Bayonet
-Small Drum
-Small Quick Eject Drum
-Medium Drum
-Large Drum
-Long Barrel
-Long Light Barrel
-Marksman's Stock
-Stick Magazine
-Stick Magazine (Alt)
-Quick Eject Stick Magazine
-Quick Eject Stick Magazine (Alt)
-Short Jungle Style Magazine
-Long Jungle Style Magazine
-Long Stick Magazine
-Improved Stick Magazine
-Improved Dual Stick Magazine
-Reflex Sights (Brackets)
-Reflex Sights (Circle)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Railway Rifle:
-Shovel Stock

Syringer:
-Comfort Grip
-Sharpshooter's Grip
-Combat Sight
-Combat Glow Sight
-Lensed Combat Sight
-Lensed Combat Glow Sight
-Lensed Reflex Sight
-Lensed Reflex Glow Sight

Combat Shotgun:
-Marksman Barrel
-Long Fluted Barrel
-Tactical Barrel
-Tactical Stock
-Short Tactical Stock
-Wooden Pistol Grip (Alt)  (Info: A grip using the Double-barrels grip)
-Spike Bayonet
-Classic Bayonet  (Info: An M1 Garand inspired bayonet)
-Pistol Grip  (Info: A custom metal pistol grip) 
-Wooden Pistol Grip  (Info: A custom wooden pistol grip)
-Wooden Straight Stock
-Recoil Compensating Straight Stock
-Wooden Compensating Straight Stock
-Light Stock  (Info: A folding stock with a wooden butt)
-Tiny Magazine
-Large Magazine
-Large Quick Eject Magazine
-Reflex Sight (Brackets)
-Reflex Sight (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Double-barrel Shotgun:
-Super Barrel  (Info: Custom barrel likely based on the combat shotguns ported barrels)
-Extra Long Barrel
-20mm Grenade Receiver
-20mm Grenade Cluster Receiver
-Dragons Breath Receiver  (Info: A receiver that shoots flames out of the barrel)
-.50 Cal Rifle Receiver  (Info: A custom receiver that rechambers the Double-barrel to a .50 Elephant Gun)
-Automatic Receiver  (Info: A receiver using a drum magazine for full auto carnage)
-Short Scope
-Short Night Vision Scope
-Short Recon Scope
-Reflex Sight (Brackets)
-Reflex Sight (Hexagon)
-Suppressor
-Tactical Lights
-Laser Sights
-New Bayonets

Pipe Bolt-action:
-Long Rifle Barrel
-Long Finned Rifle Barrel
-Long Light Rifle Barrel
-Long Ported Rifle Barrel
-Short Lead Barrel

-Long Lead Barrel
-Spiked Sharpshooter's Grip
-Ring Sights
-Ring Glow Sights
-Wrench Sights
-Wrench Glow Sights
-Combat Sight
-Combat Glow Sight
-Lensed Combat Sight
-Lensed Combat Glow Sight
-Gunner Sight
-Gunner Glow Sight
-Lensed Gunner Sight
-Lensed Reflex Sight
-Lensed Reflex Glow Sight
-Short Night Recon Scope
-Medium Night Recon Scope
-Long Night Recon Scope
-Medium Recon Scope
-Deathclaw Bayonet
-Railway Spike Bayonet
-Syringe Bayonet
-Tibia Bayonet
-Dog Food Suppressor
-Pork n Beans Suppressor
-Lightbulb Compensator
-Tactical Lights
-Laser Sights
-New Bayonets

Pipe Gun:
-Long Pistol Barrel
-Long Finned Pistol Barrel
-Long Light Pistol Barrel
-Long Ported Pistol Barrel
-Short Lead Barrel
-Long Lead Barrel
-Spiked Sharpshooter's Grip
-Small Magazine
-Large Drum Magazine
-Quick Eject Small Magazine
-Quick Eject Large Drum Magazine
-Ring Sights
-Ring Glow Sights
-Wrench Sights
-Wrench Glow Sights
-Combat Sight
-Combat Glow Sight
-Lensed Combat Sight
-Lensed Combat Glow Sight
-Gunner Sight
-Gunner Glow Sight
-Lensed Gunner Sight
-Lensed Reflex Sight
-Lensed Reflex Glow Sight
-Short Night Recon Scope
-Medium Night Recon Scope
-Long Night Recon Scope
-Medium Recon Scope
-Deathclaw Bayonet
-Railway Spike Bayonet
-Syringe Bayonet
-Tibia Bayonet
-Dog Food Suppressor
-Pork n Beans Suppressor
-Lightbulb Compensator
-Tactical Lights
-Laser Sights
-New Bayonets

Pipe Revolver:
-Long Revolver Barrel
-Long Finned Revolver Barrel
-Long Light Revolver Barrel
-Long Ported Revolver Barrel
-Short Lead Barrel
-Long Lead Barrel
-Sniper Barrel
-Heavy Short Revolver Barrel
-Heavy Long Revolver Barrel
-Heavy Carbine Revolver Barrel
-Spiked Sharpshooter's Grip
-Short Stock
-Shotgun Stock
-Wooden Stock
-Shotgun Receiver
-Improved Shotgun Receiver
-Combat Sight
-Combat Glow Sight
-Lensed Combat Sight
-Lensed Combat Glow Sight
-Lensed Reflex Sight
-Lensed Reflex Glow Sight
-Gunner Sight
-Lensed Gunner Sight
-Short Night Recon Scope
-Medium Night Recon Scope
-Long Night Recon Scope
-Medium Recon Scope
-Deathclaw Bayonet
-Railway Spike Bayonet
-Syringe Bayonet
-Tibia Bayonet
-Dog Food Suppressor
-Pork n Beans Suppressor
-Lightbulb Compensator
-Tactical Lights
-Laser Sights
-New Bayonets

Fat Man:
-Targeting Computer
-MIRV Targeting Computer
-Fat Man Little Boy Kit

Missile Launcher:
-Fire Control
-Targeting Computers
-Short Scope
-Short Night Vision Scope
-Medium Scope
-Medium Night Vision Scope
-Lightweight Frame
-Tactical Lights
-Laser Sights
-New Bayonets

Flamer:
-Incinerator Nozzle
-Tactical Lights
-Laser Sights
-Axe heads

Minigun:
-Drill
-Shotgun Barrel
-High Speed Motor
-Reflex Sight
-Advanced Gunner Sight
-Advanced Glowing Gunner Sight
-Short Scope
-Tactical Lights
-Laser Sights
-New Bayonets

Broadsider:
-Nuclear Canister
-Concussive Canister
-Grapeshot Canister
-Multi-Baseball Grenade Canister
-Multi-Frag Grenade Canister
-Multi-Plasma Grenade Canister
-Multi-Pulse Grenade Canister
-Plasma Canister
-Slug Canister

Harpoon:
-Ton of receiver options
-Railway Spike
-Heated Harpoon
-Rocket Harpoon
-Standard Capacity
-Quick Reload Capacity
-Large Capacity
-Large Quick Reload Capacity
-Internal Cryo Module
-Internal Electrification Module
-Internal Ignition Module
-Internal Poison Module
-Internal Radiation Module
-Short Night Vision Scope
-Medium Scope
-Medium Night Vision Scope
-Long Scope
-Long Night Vision Scope
-Recon Scope
-Targeting Computer
-Tactical Lights
-Laser Sights
-Axe Heads

Institute Laser:
-Tri-beam Laser
-Reflex Sights (Brackets)
-Reflex Sights (Circle)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Pointer
-New Bayonets

Laser Gun:
-Long Barrel (Alt)
-Improved Long Barrel (Alt)
-Recoil Compensating Stock (Alt)
-Neutron Emission Capacitor
-Tri-beam Laser
-Back Sight
-Reflex Sights (Brackets)
-Reflex Sights (Circle)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Pointer
-New Bayonets

Laser Musket:
-Amplified Beam Splitter
-Tri-beam Laser
-Standard Shrouded Capacitor
-Three Crank Shrouded Capacitor
-Four Crank Shrouded Capacitor
-Five Crank Shrouded Capacitor
-Six Crank Shrouded Capacitor
-Automatic Crank Capacitor
-Reflex Sights (Brackets)
-Reflex Sights (Circle)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Sights
-New Bayonets

Gatling Laser:
-Improved Parts
-Reflex Sights (Brackets)
-Reflex Sights (Circle)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Sights
-Axe heads

Plasma Gun:
-Flamer Barrel
-Carbine Barrel
-Improved Carbine Barrel
-Exploding Plasma Launcher
-Reflex Sights (Brackets)
-Reflex Sights (Dot)
-Reflex Sights (Hexagon)
-Tactical Lights
-Laser Sights
-Axe heads

Alien Blaster:
-Sniper Barrel
-Short Recon Scope
-Long Recon Scope

Cryolator:
-Thermal Inventor
-High Pressure Nozzles
-Cryo-Beam

Baseball Bat:
-Axe
-Barbed Spiked
-Spiked Sharp
-Spiked Chain-wrapped
-Freezing Coil
-Puncturing Freezing
-Puncturing Heating
-Puncturing Shocking
-Freezing Rocket
-Shocking Rocket
-Shocking Coil
-Puncturing
-Rubber Grip
-Leather Grip
-Duct Tape Grip

Combat Knife:
-Spiked Knuckle
-Hunting Blade
-Rugged Blade

Switchblade:
-Pick Blade

Knuckles:
-Sacrificial Claws

Revolutionary Sword:
-Bigger Blade
-Bigger Stun Pack Blade
-Bigger Electrified Blade
-Bigger Serrated Blade
-Electrified Serrated Blade
-Serrated Blade and Stun Pack

Machete:
-Langes Messer Blade
-Billhook Blade
-Rugged Blade

Pool Cue:
-Barbed Sharp

Rolling Pin:
-Sharp Spiked

Walking Cane:
-Barbed Spiked

Sledgehammer:
-Heavy Handle
-Claws
-Axe
-Battle Axe
-Bladed
-Stun Pack
-Blade Attachment
-Unsharpened Blade Attachment
-Axe Blade Attachment
-Saw Blade Attachment
-Axe Saw Blade Attachment
-Scythe Blade Attachment

Power Fist:
-Teddy Bear

Super Sledge:
-Bladed

Assaultron Blade:
-Serrated Blade
-Serrated Electrified Blade


New Material Swaps:

Handmade Rifle:
-Vintage Blue Wood

Hunting Rifle:
-Kryptek Typhon
-Kryptek Neptune

Minigun:
-Black
-Military Green

Pipe Gun:
-Polished
-Cleaned
-Metal

Pipe Bolt-action:
-Polished
-Cleaned
-Metal

Pipe Revolver:
-Polished
-Cleaned
-Metal

Syringer:
-Polished
-Cleaned
-Metal

Flamer:
-Kryptek Inferno

Ripper:
-Vault Tec

Shishkebab:
-Vault Tec

Boxing Glove:
-Gold Edition

Baseball Bat:
-Sunset Sarsaparilla themes
-Nuka Cola themes

Recon Scopes:
-Red and Black
-Laser Rifle Green


New Explosives:
Spoiler:  
Show

Custom made explosives:
-Incendiary Grenade   (A military grade explosive now found among raiders)
-Homemade Incendiary Mine   (An Incendiary mine made out of a gas canister, third degree burns anyone?)
-Fusion Core Grenade   (A grenade made out of a fusion core. It also lights up when thrown!)
-Bowling Ball Mine   (A mine made from a bowling ball. It even rolls when thrown!)
-Teddy Bear Mines   (Creepy little things they are. They hold grenades and are prepared to take you to hell with them!)
-Nuka-Cola themed Bottlecap Mine   (Because why should Vault-tec get all the attention?)
-Vial of Acid   (Ever wanted to just throw acid on something? Now you can!)
-Vial of Oil   (When thrown, the oil will leak out onto the ground allowing it to be ignited)

Generic explosives:
-Smart grenades   (These don't hurt the user when thrown. I've contained these to just Frag Mines and Baseball Grenades)
-Light Mines   (Lighter variants of mines which can be thrown much farther. No more blowing yourself up!)
-Impact Grenades   (These grenades will detonate on impact. Ain't nobody got time to wait!)
-Air Support Grenade   (Losing a fight? This will summon a vertibird to come to your aid!)


New Weapons:
Spoiler:  
Show


Normal Weapons:
-VG 1-5   (A stripped Radium Rifle down to the submachine gun aspect equipped with new sounds. Found in the leveled lists)
-Junk Katanas   (Stripped Shishkebabs down to the sword aspect. Theres two variants to find in the leveled lists)
-Yield Sign Hammer   (Literally a yield sign. Should find them on Super Mutants)
-Tool weapons   (Hacksaw, Hammer, Shovel, and Hoe. You should find these in the leveled lists)
-Shivs   (Scissor, Rusty Shiv, and Screwdriver. You should find these in the leveled lists)
-Bowie Knife   (Needs a bit of work still. Can be found in the leveled lists)

Unique Weapons:
-Double Revolver
-Lucky Knuckles


Compatibility:
Mods that edit weapons, weapon mods, and modcols will not be compatible with this mod. Also everything listed in the credits will not be compatible or needed if you use this mod (with the exception of Commonwealth Crossbows, Automatron Robot Vault-tec Paint Jobs, ERDL BoS Scribe, Backpacks of the Commonwealth, SavernX HD Junk and Props you can still use those we just used a texture/mesh from them).

[color=#c9daf8]Other Useful Weapon Related Mods:
Cryolator Cryo-Cell Fix - Compatible
Right-Ejection Tommy - Partial compatibility
All Weapons HD - Compatible but needs to be installed after my mod
SaverX Weapon HD DLC - Compatible but needs to be installed after my mod
Right-handed Nukaworld AK Replacer - Compatible


Credits: Anything with open permissions is labeled and you can use it so long as the mod page still labels it as such. Everything else I acquired permissions for and if you wish to use any of these you must ask the authors and any persons noted on their pages credits tab before using. The mods listed are in no specific order.

I want to thank each and everyone of these authors for creating the means for me to create this mod without your work this wouldn't have been made. Thank you.

Gunsmith Extended by Undyne777 and Cooleo 
Larger Hunting Rifle Silencer by tjwoosta (Open permissions)
Better Reflective Pipe Weapons by billyro
Kremvh's Tooth Replacer by billyro
Brown To Gray Pipe Weapons by murdalizer
Extra Long Barrels by NotSure700
Reversed Assaultron Blade by The6thMessenger
Missile Launcher Redux by The6thMessenger
Pipe Weapon Overhaul by The6thMessenger
Incinerator Flamer by The6thMessenger
Combat Rifle Redux by The6thMessenger
Minigun .50 Cal - .308 - 5.56mm by The6thMessenger
Less Bulky Laser Rifle by Bordraw
Better ReconScope by groko4557
Laser Rifle Full Grip Stock by Bordraw
Gauss Rifle Glow Sights
Tactical Weapon Lamps by DOOM as well as Fading Signal, invalidfate, Wretched89, and tenoyl
Tactical Weapon Mods by Seanms1991 aka Sean_s
Hunting Rifle with Bipod by ExXode (Open permissions)
Radium Rifle - No Radar Dish by Spherikal
Kryptek Neptune by Radulykan
Kryptek Inferno by Radulykan
Kryptek Typhon by Radulykan
Shishkebab-Ripper Vault-friendly Retex by RekkZero
AARP (Alternative Assault Rifle Properties) by jkruse05
Hunting Rifle With Extended Bipod by Crimsomrider
Restored Radium Rifle by Crimsomrider
Satojomov Armory by Satojo
CombatRifle Extend by futoshisan
Handmade Rifle Classic Barrel by Satojo
Shovel Stock for Railway Rifle by Apam
Langes Messer by Moraelin (Open Permissions)
Double Barrel Shotgun Suppressor-Silencer by darkconsole
Larger Revolutionary Sword by Auslander66
The Sacrificial Claw by Auslander66
Bowie Knifes by Auslander66
Enhanced Harpoon Upgrades by Phoynix
Shrouded Laser Musket Modification by Phoynix
Rocket-Axe by Kyoblazden
Cyan's Weapon Mod by audiogarden21
The Weapons Mods Mod by jackskyhawkVII
Alien Blaster Overhaul by acidic_agent
Plasma Carbine Barrel by Madcat221
Tesla Sniper Rifle and Scopes by Stygian Emperor (Open Permissions)
Dragonbreath Shotgun by GenghisKhanX
Broadsider Improved by GhenghisKhanX
Laser Weapon Better Ironsight by AbooseMoose
HMAR Saiga Kit by OpheliaNeoma
HMAR Stock Kit by OpheliaNeoma
HMAR Russian Kit by OpheliaNeoma
Handmade Rifle Extension by ShadowRanger787
Battleaxe by bacteriophageBS
Submachine Gun Improved by aviatori and MonkSS for the animations
Stick Mag for Submachine Gun by asXas and FiddlerGreen for the animations
Gauss Rifle Improved Sights by Savage Hammer
Pipe Metal Material and New Receivers by maniman303
Better Cryolator by Wendigo007 (Open Permissions)
A Fist Full of Barrels by wubilyu (Open Permissions)
Impaled Teddy Bear Mod by gogar
Minigun Suite by Safecandy
Tesla Rifle Enhancements by Lythael
More Mods Harpoon Gun by derpsdale
IceTeaKiwi's Hunting Rifle Pack by IceTeaKiwi
Incinerator Flamer and Heavy Incinerator Flamer by Lagarium
Greater Glowing Gauss Rifles by jkroovy
Gauss Reflex and Iron Sight FIX by Cyberdyn (Open permissions)
Clean Handmade Rifle Customization by Crimsomrider
Radium Rifle Weapon Mods by ksdxr
Handmade Rifle - Classic Wooden Stock by Deadpool2099
Wooden Stock for Handmade Rifle by Quortaz
Wooden Stock for Handmade Rifle Retexture by Perroamarillo
Crossbows of the Commonwealth by TrickyVein
Pipe Assault Rifle by vaultsquirrel (Open permissions)
Essential Launchers by Count9us
F4 Fixes by Bronod
Hollywood Laser Bolts by flecked
Hollywood Bullet Tracers by flecked
Extended Weapon Mods by Akanami
Long Barrel nif files from the Pipe Weapon Overhaul by TrickyVein
Deathclaw Bayonet nif file from the Pipe Shotgun mod by Henkspamadres
Junk Land Firearms by futoshisan (Open permissions)
Small Heavy Guns and Naval Mines by m150
Handmade Anti-Material Rifle by Shoeburglar
Scrap Melee by W Master
Combat Rifle Overhaul by Peekachuw
Shishkebab Katana by ArekkusuStorm
More Melee Weapons by Progamerofhell1
Nuka Bottlecap Mine by Parallaxkk
More Realistic Pipe Weapon Textures by AlexSlesh
Darker Pipe Weapons by johnsack2001
Hunting Rifle Retexture by jorhadoq
FlaconOils Minigun HD Retexture by FlaconOil
Double Barrel Shotgun Silencer by InsanePlumber
Fusion Core Grenades by sgtbarney (Open Permissions)
Mad Bomber by ajuszkiewicz
Teddy Mines by jet4571
Tactical Throwing Weapons by borjoyzee
MoreShishkebab by m150
Nuka-MIRV by IfMIN5122
Broadsider Expanded by Phoynix
Backpacks of the Commonwealth by bmanzzs
ERDL BoS Scribe by Kazeite
Automatron Robot Vault-Tec Paint Jobs by DungeonMasterMorin
Proximity Bombs by GenghisKhanX
SavernX HD Junk and Props DLC by SavernX
Nuka World Handmade Rifle Enhancements by RussianPrince on Lovers Lab aka ZurinArctus85
Also want to thank RussianPrince for helping me with some of the stuff I don't know how to do. Including texture work and some additional models.

Big shout out to Mavmanzero who continues to spend many hours fixing textures, meshes, and providing many more meshes. From now on any updates containing meshes were likely made by him so thank him in the comments for his dedication to this mod. The Mav. The Man. The Marvel.

Hopefully thats everyone but if I missed you it was unintentional shoot me a message