Fallout 4

14 comments

  1. jaybird0909
    jaybird0909
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    where do you get the mod where vending machines produce food and water
  2. IslandGirl
    IslandGirl
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    WOW, fantastic work!
    1. Malachias69
      Malachias69
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      Yeah, I second that!
      A pity it has so many requirements ...
    2. DigiFu
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      Thanks for the compliments. :) Most of them are clutter/furnishings so technically not necessarily "required". I'll likely make notes in each of the mods explaining why they were used and leave it to the folks to decide.
    3. jrh643
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      you only need a few mods; you can put the stuff in that you use already. I use K-cores snappable bunk beds (not 5000 different unnecessary beds), BYOP for showers and the finally have toilet paper, institute toilets that they all actually use. The showers they get naked...lol. This builder is one of the few if not the only one that tells you what is optional, some you can read, and figure out, like signs, you can live without and clutter, that pleases only you, not the settlers. I will not download the anything with malware or bugs, maybe a few bugs if I have to and hope they don't get me, most are not bugs but, mod conflicts. I use Fo4 edit now, so game is running nice with a lot of mods. Anyhow love the builds.
  3. jrh643
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    Just a question about blueprints, can you use them without downloading a ton of stuff and just finish the work yourself? I already have enough stuff in my workshop and don't want anything with bugs. Any more stuff and the workshop will crash. Are there minimum requirements, like expanded settlements and just a few more mods for it to work? I never used it yet and have enough mods to make almost everything and most blueprints have mods that would make everything redundant and clutter up the workshop for no reason. TY. I love your building. Don't bother responding, I downloaded a few and am going to give it a try. Next time I'll read everything before bugging people :) LOL
  4. jaybird0909
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    having some issues so i know alot of the mods are no longer on nexus but i still downloaded them from like discord or other sites says i have them when building but none of the signs are showing up yet says i have them installed and working and show up in my build menu but when doing the transfer none of the signs show up 
  5. xTheRage
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    Apparently the -new- Clean and Simple Starlight moves the water to a side, so you end up with a water purifier clipping from the cement floor and the corn field floating since it has a water hole below...
  6. Poppers
    Poppers
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    I really hope this series gets finished. I'm loving all of the ones available so far.

    Thank you!
    1. DigiFu
      DigiFu
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      Thanks! I plan to complete as much as I can.
  7. ecbirtel
    ecbirtel
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    Downloaded today along with the mods I did not already have. When I went to import it, I noticed 4 or 5 mods in red. Re-checked and they are all installed. What am I missing?
    1. DigiFu
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      Which mods was it complaining about?
    2. ecbirtel
      ecbirtel
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      Thanks for the quick reply. I added the two images to images waiting for your approval. Was not sure how to attach them here if that is possible. Feel free to delete them once you view them.
    3. DigiFu
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      Thanks. The first four are from the creation club and are .esl files. Can you confirm if they are working in the game itself (meaning in the game you can go into workshop mode and see the objects in the menu)? It's possible even though the mod manager or the game mod manager says its installed / activated its not really working in game. There's a file that can be edited to make sure it is activated in the game:

      You can try those steps there.

      https://www.nexusmods.com/fallout4/mods/27054/

      With DD_floor_brace.esp I'm assuming you have the original mod for it? It's been Hidden by the author now and merged into Tina's Cookiepocalpyse mod. It's purely optional to have and can be substituted with something else to your liking (I only used it on the balconies of the large residential complexes).

      For the turret, make sure it's the Mark VII Turret Only file and not the Selectable Mk file. I'll update the requirements to make sure that's clear.