De-levels the item leveled lists and modifies their rarities. Adds destructibility to various explosives. Overhauls some enemies. May do other things later.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
This has three parts, each with its own separate ESP file. Only the first part is complete at the moment, and just the GMST part of the second phase and a portion of the third are done.
Phase 1 - Item Rarity Alterations
Item leveled lists have been de-leveled.
Mod rarity is now based on perk requirements for construction.
Weapon/Armor/Item rarity is now based on rarity tiers.
Rarity tiers are currently based on 'intuition' (i.e. guesswork).
Phase 2 - Weapon Damage Overhaul
Various explosives are now both targetable in VATS and will explode if damaged enough.
Some GMSTs have been changed (and some are included unchanged for ~reasons~).