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Changelogs
Version 3.1
Adjusted skin tones to eliminate neck color mismatch as much as possible.
Adjusted bar code on hand to give it a straighter look.
Version 3.0
Updated Body files to show new panels.
Hands updated with bar code rather than the funky design I had earlier.
Line opacity adjusted to give more natural look.
Version 2.5
Removed unnecessary files. Removed texture files used in original mod as it was pointed out they were from elsewhere (sorry). Used Phygit's female body template to rework textures. and darkened a few lines.
Version 2.0
This is from scratch, a redux of my previous mod from this morning. No longer replaces texture files but, sets up skin override through looksmenu.
3.1 Update! See change log for details!
Files target the PlayerHumanFemaleCustom_01 file of ASO Skin Override.
Enjoy!
Resolved issue: Scalp texture will not be as light in tone as rest of skin.
This should be the final update. I do not foresee redoing anything else.
Known issue: I have noticed that some clothing and armor mods will have a skin of its own. Some of these mods may blur or hide the paneling on the body. I have tested this mod with Oni's GITS Motoko outfits and they work perfectly together without loss of detail.