About this mod
Replaces vanilla laser guns, institute guns, or laser muskets with VigVam33's Aquila Laser Rifle weapon mod
- Requirements
- Permissions and credits
- Changelogs
All replaced weapons will be named "LR-34 Aquila" in-game
All replaced weapons will spawn with random receiver, barrel, module, and scope attachments. Institute guns should spawn with the Laser Battery (Blue) making their lasers blue.
This will also replace companion weapons (Danse, Preston, X6, Ingram, Curie) into the Aquila.
This mod contains super mutant leveled list edits for any plugin that replaces laser guns. Super Mutants that would normally spawn with laser guns will instead spawn with a pipe gun at all scalable levels.
Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts
2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder
3. Install this mod. Select the replacers you want
4. Done
2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.
Armor in the screenshots is from the thread "[FO4] UNSC Armory 2.0". Found on Gunetwork.org in the subforum "Fallout Public Armor Mods"