Fallout 4
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About this mod

Replaces vanilla laser guns, institute guns, or laser muskets with VigVam33's Aquila Laser Rifle weapon mod

Permissions and credits
This mod will replace your choice of vanilla laser guns, institute guns, laser muskets, or all three with VigVam33's Aquila weapon mod. This mod overwrites "AQUILA.esp". 

All replaced weapons will be named "LR-34 Aquila" in-game

All replaced weapons will spawn with random receiver, barrel, module, and scope attachments. Institute guns should spawn with the Laser Battery (Blue) making their lasers blue.

This will also replace companion weapons (Danse, Preston, X6, Ingram, Curie) into the Aquila. 

Finally, this mod contains super mutant leveled list edits for any plugin that replaces laser guns. Super Mutants that would normally spawn with laser guns will instead spawn with a pipe gun at all scalable levels. Keep "Aquila.esp" low in your load order for these edits to win any conflicts. The exception to this would be if you're already using a replacer that changes pipe guns. If this is the case, use your best judgement in adjusting your load order or make appropriate changes to the super mutant leveled lists yourself in FO4Edit, otherwise super mutants will spawn with nothing and use their fists in combat.

1. Download and install: Aquila - Laser Rifle by VigVam33 - https://www.nexusmods.com/fallout4/mods/30687

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want

4. Make sure your mod manager overwrites the original esp. You must allow your mod manager to overwrite any files for the replacer to work

5. Done

Updating From a Previous Version and Some Troubleshooting Tips

1. Uninstall the replacer, download the update, then re-install the mod

2. Load your save game. Any replaced weapons in your inventory may be broken. Scrap or get rid of them if they are broken and seek out new ones by adding them via console or finding them in the game world

3. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. 

If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "Show Inventory" console command. A list of everything in their inventory will appear. You can enter "Equip <item id>" to force them to equip the weapon. Use this same method to force them to equip the ammo in their inventory if necessary

Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.

Known Issues
None so far

Mods Used
(Required) Aquila - Laser Rifle by VigVam33 - https://www.nexusmods.com/fallout4/mods/30687

All credits and thanks goes to VigVam33 for the creation of the Aquila weapon mod
Armor in the screenshots is from the thread "[FO4] UNSC Armory 2.0". Found on Gunetwork.org in the subforum "Fallout Public Armor Mods"