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ehtyeci

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ehtyeci

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  1. ehtyeci
    ehtyeci
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    Uploaded a 1K textures version. This is a heavily optimized version at 1/3 the original size intended for XB1 users, however I'm releasing it here for people who run the game on calculators.
     
    Update 001e(2) is out:

    - Fixed magwell grip animations not kicking in when using carbine with a drum magazine.
    - Reworked weights to allow better min-maxing. Slightly lowered maximum weight.
    - Doubled base value of the MPX. Still keeping it relatively cheap - looted MPXs aren't intended to be a source of income.
    - Adjusted bounding spheres. The MPX should now appear more centered in the workbench.
    - Added optional sprinting animations by WarDaddy. See NMM installer for previews.

    Please let me know if there are any issues. Thanks.
  2. Comanche84
    Comanche84
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    everything in the weapon is good, but the weight is more than 10 kg in tuning ... How is it?
    1. ZDKmatthew
      ZDKmatthew
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      I think the weight in fallout is measured in pounds
    2. fraquar
      fraquar
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      The problem with a lot of mods in terms of weights is the use of MUL+ADD.   

      This multiplies the entire base weapon weight (listed in the Weapon Record) by that value to get the weight of the attachment you want to add.
      I'll use a simple example:   Standard Receiver.    There should be no MUL+ADD on that - because you can't have a weapon to weigh at all unless you have a Standard Receiver.   :D   

      So you can only imagine how it spirals out of control when the MUL+ADD value gets even larger for the Receiver upgrades.    Same goes with a lot of other components.   They become larger than the Standard Receiver value - when in reality the Standard Receiver shouldn't have had a value at all.
  3. StalekerRost
    StalekerRost
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    after the last update weapons do not appear for sale at sellers.I cleared the save, waited two but nothing changed.In the previous version of the game everything was available, I really liked the mod, and I really wanted it to work again for a great game.Huge thanks to the author!
  4. StalekerRost
    StalekerRost
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    after the last update weapons do not appear for sale at sellers.I cleared the save, waited two but nothing changed.In the previous version of the game everything was available, I really liked the mod, and I really wanted it to work again for a great game.Huge thanks to the author!
  5. AlexTWalker
    AlexTWalker
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    - Is the most carefully crafted, sophisticated, coolest and sexiest looking weapon mod in the entire Fallout 4 community
    - The guy who made it only made 1 weapon mod
    What the hell? This guy's dropped the hardest weapon mod of all time and just abandoned us?
    I am extremely thankful that it exists in the first place, It's my PDW in the wasteland.
  6. BobLennart
    BobLennart
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    I do love this mod a lot but i would love it much more if it had tactical reload
    1. AlexTWalker
      AlexTWalker
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      I love the mod too and I also wish it had a tactical reload.
      And a faster reload overall.
  7. ihellboundi
    ihellboundi
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    Damn this gun is well done. I love it. Ty for the work! Abou the reload some people have an issue but in my opinion is fine I prefer this way a bit slower.
  8. doragung
    doragung
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    when put magazine to the gun it alway miss on the 1st time. i understand if you want a bit realistic of miss reloading, but its happen everytime 

    is this normal?
  9. curiosity2333
    curiosity2333
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    If I was aiming, the accuracy was very high, and the recoil was very small. When I was not aiming, it was like a 10 -year -old child who got the gun for the first time. The bullets are everywhere, like short tube shotguns.
  10. Rakonat
    Rakonat
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    While honestly a very fun mod, the reload seems to be broken or an oversight. Even when using the small quick eject mag, it feels like the weapon is taking twice as long to reload as it should, compared to vanilla weapons, and especially compared to other modded weapons of the same vein.

    Fun weapon overall, but needing to spend up to a third of all gunfights reloading regardless of the magazine size you use really limits the enjoyment and usefulness of the mod.
    1. Zarandok501
      Zarandok501
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      It's more realistic than those animations taken from fast paced unrealistic multiplayer games. It's more Stalker/Tarkov style, and should remain so. Stay in cover while reloading, simple as that.
  11. Higher1
    Higher1
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    If u use to replace some weapons, will bug for super mutants, they never use it, they prefer to use a melee weapon. Also missing flashlight. Rest is good.
    1. ImNotDexDex
      ImNotDexDex
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      Super Mutants can only use certain weapons, because not every weapon has animations for Super Mutants