Fallout 4
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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces a variety of vanilla weapons with Fadingsignal's Beretta M9-FS weapon mod

Requirements
Permissions and credits
Changelogs
About
This mod replaces vanilla 10mm pistols, gamma guns, or Deliverer pistols with fadingsignal's Beretta M9-FS weapon mod.
This mod uses the ESP version of the Beretta M9-FS mod. You must install the main file of the original mod as well as the optional ESP plugin. 

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "Beretta M9-FS" and will follow instance naming conventions
  • Replaced weapons will spawn with a random low-tier receiver
  • Replaced weapons will spawn with a random magazine
  • Replaced weapons will spawn with a random muzzle attachment
  • Replaced weapons will spawn with a random material color


Compatibility

This mod is compatible with mods that replace Deliverer animations, such as Deliverer Animation Replacer Pack by WarfightersWorkshop and Fiddler's Deliverer Animation Replacer by FiddlerGreen


Installation
1. Download and install: Beretta M9-FS Pistol v1.0.2 (ESL) and Beretta M9-FS v1.0.2 (ESP) by fadingsignal - https://www.nexusmods.com/fallout4/mods/34589 

2. Make sure the both the ESL and ESP files for that mod are activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want in the installer and click finish

4. Done

Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.


Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.


Mods Used
(Required)(ESP version) Beretta M9-FS Pistol (92FS) by fadingsignal - https://www.nexusmods.com/fallout4/mods/34589 
(Not required, highly recommended) Deliverer Animation Replacer Pack by WarfightersWorkshop - https://www.nexusmods.com/fallout4/mods/46568
(Not required, highly recommended) Fiddler's Deliverer Animation Replacer by FiddlerGreen - https://www.nexusmods.com/fallout4/mods/27609


Credits
fadingsignal: All textures
fadingsignal: Streamlight Flashlight/Lasers, compensators, tac rails, and extended magazine models
yaloken: Base Beretta 92FS Model
fadingsignal: heavy remesh/fixes
eNse7en (GameBanana): Leupold DeltaPoint Pro Reflex sight model
DrSpritz (CGTrader): YHM Phantom Silencer model
Magmacow (GameBanana): Base sounds modified by fadingsignal

- Plate carrier in screenshots is from the Military Soldier Vest mod here on the Nexus
- Eye pro ballistic glasses in screenshots is from the thread "Outlawer's Fo4 outfit pack" by kjh1222b. Found on Gunetwork.org in the subforum "Fallout Public Armor Mods"
- The Call of Duty Modern Warfare 2019 Mara belt gear is from the MW Mara mod. Can be found on the No Piracy discord