-If you unlock a settlement check if your initial happiness is 50%. If it's 20% something went wrong. In this case load a previous save and report this issue.
-Scrapping issues: If you can use "bUseCombinedObjects=0" under "[GENERAL]" in your Fallout4.ini. This solves problems with scrapping.
-If you are a single file user you might not switch to the all.in-one version and vice-versa. At least check out if your settlements are working properly. (E.g. sending NPCs there.
This mod is causing CTD's for me, everytime i load a save, after like 5 or 10 seconds, and thats really sad because i really love the idea of this mod and i really want to use it I dont know whats the cause at all, i do have other mods but non that alter settlements or stuff like that, maybe We Are the Minutemen? but im not really sure...
Can confirm this is a current issue with the mod, experiencing it on both my heavily modded saves and my smaller ones. I don't have We Are the Minutemen and the mod causes CTDs just as often/consistently.
Yeah, I cannot use the all in one mod (ESP or ESL.) I use a select few of the individual ESP's. Grocery, Bridgeway Garage, Inner City Garage, Playground Garage, and South Alley Garage. I use Snike 38160 to create larger settlements outside of Diamond City, Vault 81, and the parking lot in East Concord (where there are no settlements.) One settlement too close to another will cause CTD's; and the second Workbench will "not" appear.
hey there! i am a huge fan of this mod and i'm still surprised it isn't more well-known! i am aware it is unsupported but i was wondering if there is a reason there's no quest marker for the dc camp, at least in the single files version? i am still going to use it, but running from police precinct 8 everytime i want to visit is kind of a pain... is there any chance of an update? sorry to bother you if not! i am just wondering, thank you :D
Hello! I really can't seem to find the workshop in the Nahant Oceanological Building. I figured it has to be in the open attic area on top, but i can't see any stairs or a way to reach it- or do i have to unlock the settlement in some other way first? love your mod and Thank you !
No big deal in 99% of all cases. But let's say you did create a conquest settlement in Nahant (Like I did). This could cause issues then for the Nahant Settlements added by this mod.
Hey man, I tried some of your other mods, namely the tea and the bonsais, and the toilets. You do great work. I feel like I've always needed these mods and never knew it.
Hi, i have a problem with Pier Shack 's workbench and i used single esp version. it look is not in place for me and blocked the way you go, please see below:
100 comments
-If you unlock a settlement check if your initial happiness is 50%. If it's 20% something went wrong. In this case load a previous save and report this issue.
-Scrapping issues: If you can use "bUseCombinedObjects=0" under "[GENERAL]" in your Fallout4.ini. This solves problems with scrapping.
-If you are a single file user you might not switch to the all.in-one version and vice-versa. At least check out if your settlements are working properly. (E.g. sending NPCs there.
swampscottrestrooms
nahantshack / nahantgateshack
bostoncommonsext01 (The Inner City Garage)
beaconhillplaygroundext (The playground Garage)
elmbrookbunker
beaconstreetext
lonelyrv
hillrv
tannersbrook
fairlinehouse01 / fairlineresidence
groceryshack (The Grocery)
fensevanswayculdesac (The Evans Way Office)
dccamp (The small camp outside DC)
nhmfreightdepotext (The trains)
bridgewaygarage
rangercabinext
waystation01
POIJS022 (Tractor Shed)
POISC20 (Railroad Maintenance Shed)
ruinedgrovehouse01
oceanfishingshack
whippedshippingtruck
joescoffeeshop
islandcabin
quincylighthouse
POIJS036 (Snipers Nest)
oldgullet
wharfshack (Pier Shack)
If you want .esls you have to do it yourself via the Creation Kit or F04Edit
I dont know whats the cause at all, i do have other mods but non that alter settlements or stuff like that, maybe We Are the Minutemen? but im not really sure...
I really can't seem to find the workshop in the Nahant Oceanological Building. I figured it has to be in the open attic area on top, but i can't see any stairs or a way to reach it- or do i have to unlock the settlement in some other way first? love your mod and Thank you
After removing plugs everything got back to normal.. =(
( I had these esp's near the bottom of my load order )
it look is not in place for me and blocked the way you go, please see below:
https://upload.cc/i1/2019/05/10/nxTPoR.png
They are awesome