Fallout 4
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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces a variety of vanilla weapons with The Shiny Hax's FN P90 weapon mod

Requirements
Permissions and credits
Changelogs
About
Replaces vanilla combat rifles, pipe weapons, radium rifles, or submachine guns with Robersonb1's FN P90 weapon mod. 

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "P90" in-game and will follow the instance naming conventions
  • Replaced weapons will spawn with the ".45 Ammo Conversion" modification and NPC's will use .45 ammunition
  • Replaced weapons will spawn with the Hardened Receiver
  • Replaced weapons will spawn with a random barrel
  • Replaced weapons will spawn with a random magazine
  • Replaced weapons may spawn with either a silencer or no muzzle attachment
  • Replaced weapons will spawn with a random ammo type
  • Common weapon drops and loot will spawn with a selected pool of red dot sights or iron sights. Rarer weapon drops and loot will randomly spawn with any red dot optic or iron sight
  • Common weapon drops and loot will spawn with no rail attachments. Rarer weapon drops and loot will randomly spawn with a rail attachment

This mod includes changes to super mutant leveled lists. When selecting any plugin that pipe guns, super mutants that spawn normally spawn with a pipe gun will instead spawn with assault rifles or laser guns

Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts


Compatibility

- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the FN P90 tactical reload patch from Tactical Reload Patch Repository by Rom7977

Installation
1. Download and install: FN P90 by Robersonb1: https://www.nexusmods.com/fallout4/mods/22871

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want in the installer and click finish

4. Done

Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.


Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.


Known Issues
None so far

Mods Used
(Required) FN P90 by Robersonb1: https://www.nexusmods.com/fallout4/mods/22871
(Required for certain plugins) Far Harbor DLC
(Required for certain plugins) Tactical Reload Framework by Bwones: https://www.nexusmods.com/fallout4/mods/49444
(Required for certain plugins) FN P90 Tactical Reload Patch by Rom7977: https://www.nexusmods.com/fallout4/mods/52619?tab=files


Credits
All thanks goes to the people involved with creating the P90 weapon mod. Below is a list of credits taken from the original mod page:
Hitman47101: some of the animations
Ajhakra: Raider and Institute skins and help with the leveled list integration.
PandoraAlive: for the really nice screenshots
FX0x01 and IanSky: playtesting, SpecterDR Scope, and sounds.
Partisan Executioner, Navaro, and Greenpeacekiller: fire and reload sounds.
MaxG3D and Haru: providing alternate sprint and equip animations.
PlayerProman (and NWI):  Insurgency aimpoint scope.
DoomSentinel: Modular P90 model
Trophihunter: help setting up the laser sight and noise texture
Rafael de Jongh: silencer model
r_populik: silencer models
Adaydr1en: many of the sights
henkspamedres: Acog reticle from his See-through Scopes mod
Hypermetal: ironsights 
Thanez: Acog model and textures
ImBrokeRU: Eotech; Bull for the textures
Tigg: flashlight and laser sight models
Vitalionism: replacement red dot sight
New World Interactive: Sounds, scopes
Overkill Studios: P90 model, barrels, etc.
Tripwire Interactive: P90 model, etc.