Fallout 4

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Scail

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162 comments

  1. Scail
    Scail
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    Locked
    Sticky
    To open the paints needed complete next quests:
    BoS - Fire Support
    Institute - The Molecular Level (need just teleport to Institute in this quest)
    Minuteman General - Taking Independence
    Minuteman - When Freedom Calls
    Railroad - Road to Freedom
  2. xHEINZx
    xHEINZx
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    It has burst fire :)
  3. BiGuy06
    BiGuy06
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    not a complaint but I was wondering why there was a version I bought off of KLEO called "Simple Epic"
  4. dbs156
    dbs156
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    Too bad this has its own animations. 10mm pistol animation replacers won't work on this.
  5. drevviken
    drevviken
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    Whenever I reload this thing the sound is... bugged. It comes twice but so fast the effect is more akin to an echo. If I remember correctly this is a weird vanilla bug, isn't it? Does anyone know how to fix it? 
    1. PegasusCloudchaser
      PegasusCloudchaser
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      I have the same problem. Have you found a way to deal with it?

      EDIT: In general, I solved this problem like this: I downloaded another mod from the author (Bogey-7210), unpacked the Main archives of both mods and simply replaced all the sound files with the postscript "bolt" from Viper with similar sound files from Bogey.
    2. drevviken
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      Thanks for sharing that. I no longer remember if I solved it because my rig died and I just recently got back into modding =D
  6. Krazyman999
    Krazyman999
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    Request... Burst Fire Reciever for the .45 Variant, SCP 6610... Location USS Station Olivia Satellite Station.

    IDEAS... More Burst Variations. Find High End Add-Ons, and Legendary.
    x3 Burst ..... Vanilla for this mod
    x5 Burst ..... Upgrade to find................. Automatron
    x7 Burst ..... Upgrade to find................. Far Harbor
    x10 Burst ... Upgrade to find................. Nuka World

    Custom Legendaries to Find...
    Bleeding / Neverending / .45 Variant to find.
    Kneecapper / Neverending / .45 Variant to find.
    Staggering / Neverending / .45 Variant to find.

    This would make the .45 Caliber, with x10 Burst fun but costly. For Late Levels


    I love the mod, but it gets superseded by better weapons, such as the Gauss Rifle, and 2 Shot Weapons at level 40. Where everything has huge amounts of Health. Gauss Rifle does 365 Damage, each shot. Enemy Health can be over 1,000.

    I've love to see some later game additions, to make it the weapon to keep. Light and Powerful.


    Just some ideas, just ignore this post, if you are not interested... :)
    1. xXBalthorXx
      xXBalthorXx
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      You realize you're asking for a mid-sized caliber pistol to match a damned gauss rifle in firepower, right? If you're so interested in having it be overpowered, just go and edit the stats yourself - xEdit might seem intimidating but you only need to change a single value (Damage) in the Weapon data node, and Bob's your uncle. 
      Either way, the weapon is fine as is for normal users, and the .45 variant not having burst fire is a trade-off that makes sense and works a lot better than it just being 'better'. 
    2. Krazyman999
      Krazyman999
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      Did lots of testing, hundreds of Hours of testing. At level 50, the Viper is only good for scrapping.

      It's a brilliant gun for early game, but like any other pistol, cannot take down stuff with over a 1,000 Hit Points.

      As for making Weapons, I already do make weapons. I've been making them for 5 Years, they are just hidden in mods, as Bonus items, or not published.

        My Brahmin Whacker Weapon, is my favourite melee weapon. Getting stronger, the more stats you have. Able to take down anything, with your x10 sneak bonus. You've just got to get close enough to use it... But takes some serious exploring to find it, with no clues.


      I like to ask the mod authors, if they want to make the mod first. It's a request to the mod author, which you are not...

      If they refuse, I then make it for myself. I only publish about 1% of my mods, on multiple games.


      I always ask nicely, adding my reasons for possible ideas...

      I usually say not to bother replying to my post, if they are not interested. The author did not reply to my post, so they are not interested.

      I do not take offence to no replies to my posts, I get ideas. Pitch them, and then leave. Nothing ventured, nothing gained...
  7. ElRusoMods
    ElRusoMods
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    i have a bug were the pistol doesnt apperar in game, well it apears but at the same time not, here look 


  8. meliodaz028
    meliodaz028
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    i hope someone would make a reanimation for this one.
  9. vovantix
    vovantix
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    Thank for this mod. Look great and lore friendly.  Work great with tactical reload. 
  10. Njord003
    Njord003
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    A 10mm replacer for this is way overdue
    1. CrazyGamingMage
      CrazyGamingMage
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      Very.
  11. deloreanpro
    deloreanpro
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    I was shocked to find the unique variant in the satellite array was [REDACTED], and actually found myself going through every single entry in the holotape to learn about it, especially to why the name matched another item with that same number.