Fallout 4

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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces vanilla combat shotguns or double barrel shotguns into GaigeStorm's Benelli M3 Super 90

Requirements
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Changelogs
About
Replaces vanilla combat shotguns and/or double barrel shotguns into GaigeStorm's Benelli M3 Super 90. 

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "Benelli M3 Super 90" in-game
  • Replaced weapons will spawn with the Standard Receiver
  • Replaced weapons will spawn with a random stock (Full Stock, Short Stock, or Recoil-compensated Stock)
  • Replaced weapons will spawn with a random barrel (Long, S.C.A.T, Ported Long, or Sawed-off)
  • Replaced weapons will spawn with either the Factory Iron Sight or the SOP Reflex Sight
  • All replaced weapons will spawn with either a Full choke, Modified choke, or none. No replaced weapons will spawn with suppressors
  • Replaced weapons will spawn with a random material (Standard Texture or Digital camo)

This mod will also replaced Cait and Hancock's companion weapons into the Benelli M3

Installation
1. Download and install: Benelli M3 Super 90 by GaigeStorm - https://www.nexusmods.com/fallout4/mods/22344

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want in the installer and click finish

4. Done


Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.


Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.

Known Issues
- The reload script isn't functioning on replaced weapons and there are some issues with reloading where you must aim-down-sights first before you can reload.

Mods Used
(Required) Benelli M3 Super 90 by GaigeStorm - https://www.nexusmods.com/fallout4/mods/22344

Credits
- GaigeStorm, Wardaddy, and Covadonga for the awesome Benelli M3 Super 90 weapon mod
- L0rd0fWar for the Mercenary outfit and Rebel Scarf used in some screenshots
- Plate carrier, ACU BDU, and Ops-core helmet in screenshots is from the thread "Resident Evil Military Pack" by EvTital. Found on Gunetwork.org in the subforum "Fallout Public Armor Mods"
- Exo-skeleton and tan armor in screenshots are from the thread "Outlawer's Fo4 outfit pack 2". Found on Gunetwork.org in the subforum "Fallout Public Armor Mods"