Fallout 4
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About this mod

Replaces the vanilla 44 Magnum revolver with DMagnus' RSh-12

Permissions and credits
Replaces vanilla 44 magnum revolvers with DMagnus' RSh-12 assault revolver.

All replaced weapons will be named "RSh-12" in-game

Replaced weapons will spawn with random receiver, barrel, sight, grip, and material modifications. They will also randomly spawn in either single-action or double action.

Replaced weapons will use .44 rounds as ammunition and NPC's will spawn with .44 ammo.

1. Download and install: RSh-12 Assault Revolver v1.3

2. If you want to use Wardaddy's Revolver Animation Replacer, download and install that now as well.

3. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

4. Install this mod. Select the replacers you want in the installer and click finish

5. Make sure your mod manager overwrites the original esp. You must allow your mod manager to overwrite any files for the replacer to work

6. Done

Updating From a Previous Version and Some Troubleshooting Tips

1. Uninstall the replacer, download the update, then re-install the mod

2. Load your save game. Any replaced weapons in your inventory may be broken. Scrap or get rid of them if they are broken and seek out new ones by adding them via console or finding them in the game world

3. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. 

If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "Show Inventory" console command. A list of everything in their inventory will appear. You can enter "Equip <item id>" to force them to equip the weapon. Use this same method to force them to equip the ammo in their inventory if necessary

Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.

Mods Used
(Required) RSh-12 Assault Revolver v1.3 by DMagnus - https://www.nexusmods.com/fallout4/mods/24767
(Required for certain plugins) Double Action Revolver Animations by Wardaddy755https://www.nexusmods.com/fallout4/mods/32926
(Required for certain plugins) Nuka World DLC


All credits and thanks goes to the people involved with making the RSh-12 weapon mod:
DMagnus for the RSh-12 weapon mod
Kutejnikov, whose excellent model served as primary reference for the gun.
ajhakra, for his cubemap resource

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