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blackletum

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blackletum

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About this mod

Replaces the Fat Man firing sound with a short clip from the Five Stars song "Atom Bomb Baby".

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Donations
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Atom Bomb Baby SFX mod - a Fat Man sound modification (Nov 27, 2015)
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**Please note -- As this is a sound mod, it's hard to represent it visually... I included some screenshots of me testing it with TrainWiz's mod installed as well, so pictures more accurately reflect his texture mod, but as I made this mod to pair with his I wanted to include those screenshots. Thanks for understanding! His download link is directly below.**

I absolutely love TrainWiz's Atom Bomb Baby mod, but felt it needed an appropriate sound mod to complete the package, so here we are.

Obviously his mod is not necessary to work with my mod, but I feel they pair quite nicely with each other.

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What does the mod do, anyways?
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The mod adds a short clip from the Five Stars' song "Atom Bomb Baby" when firing a Fat Man. 

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Mod preview:
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Installation:
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Option 1:
Install with Nexus Mod Manager. Use Gopher's guide if you're confused:
https://www.youtube.com/watch?v=rAKcAEn6hLg

Option 2:
1) Download my mod from NMM
2) Extract contents from the ZIP folder to your Fallout 4 data directory (ex. C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data)
2) Go to \Documents\My Games\Fallout4\Fallout4.ini and change sResourceDataDirsFinal=STRINGS\ to sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\, SOUND\
Thanks for downloading.
If you have any questions, feel free to drop a message on the NMM mod page!

Side note:
Remember, if you haven't followed this guide already, do this first before installing ANY mods! : 
http://wiki.nexusmods.com/index.php/Fallout_4_Mod_Installation
If you don't, you'll have issues for sure. 

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Compatibility:
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Will be compatible with any mods, except for those that directly change the sound of the Fat Man itself. 

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Known issues:
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1) The sound does not play while in VATS... I'm not sure how I would be able to fix this but I'll look into it soon.
2) Shooting close range stops the sound abruptly -- but this will probably stay no matter what, since you don't want the sound playing seconds after the bomb has already detonated.
3) Different pitches are heard when firing at different altitudes -- yet another thing I will have to look into.