A simple independent mod that improves living and working conditions at Publick Occurrences in a lore-friendly way.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
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It always bothered me how Piper had a decent place to sleep upstairs while her sister Nat had to make do with a damp, dirty mattress next to a pile of dirt and some loose concrete masonry blocks. It didn’t make sense. Given Piper’s personality, it made more sense to me lore-wise that she would have been the one laying in the dirt while Nat had the better bed.
But then I thought, why have this situation at all? Why not make some rudimentary improvements to create a plausible living space, instead of this thrown together hovel with a giant trashcan in the middle? So I ended up redesigning the whole place, and re-doing the navmesh. It’s mostly eye-candy and all still very spartan, but you no longer have to feel guilty about leaving Natalie alone when you steal off with her big sister...
You'll notice there are some activators like the water heater switch. These are clickable but don't do anything. That's not a bug.They're just there for now as part of the "story" and as placeholders for possible future updates.