Fallout 4
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ShatteredSteel

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TheShatteredSteel

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38 comments

  1. Skywise001
    Skywise001
    • member
    • 3 kudos
    This is a fun mod.  But after running though some groups testing it out I realized Id made 200k caps.  <.<

    Perhaps have an option in the computer to change the percent of caps awarded?  I have a trait that drives up barter prices on this character so it isnt too but but a normal character would have trouble spending it all :P
  2. YourMuse
    YourMuse
    • supporter
    • 2 kudos
    I love this idea...especially the VR memory pod, another author put different experiences in his VR Pod framework, but you gotta go to the Memory den to do it...I love this cuz you get to create it and don't have to leave to experience it.  Something I'd like to see added to it is similar to the other one is different places or like race tracks etc...sorta like the other one except it hooks up to this one instead.  Great Mod...maaybe it can go to a paradise island or something and you can actually build there etc...just something fun without enemies showing up. ;)
  3. qwertypol012
    qwertypol012
    • supporter
    • 74 kudos
    I think i have a better idea than what's currently exist here. Instead of giving caps to the user/player, it should give experience points instead, since this is a "simulation" and what the user get from a simulation is a "new experience". It's not realistic to get caps (money) from a virtual machine like this. This is a fighting simulation machine, not an ATM. This also makes it fair to not use the user's ammo in the simulation. It's a simulation, so it should use a "virtual ammo". Hence, it should give a "virtual ammo" instead of using real life ammo. So maybe before jumping into the fight, let the user to choose what kind of weapons based on levels/difficulties (low levels/difficulties give basic weapons, while higher ones give more advanced weapons) and their ammo supplies. The amount of ammo available can be limited based on levels, to simulate a "learning curve" and a way to unlocks higher levels (ie. with a limited amount of ammo, you must be able to dispatch the enemies in order to advance into the next level). I think this mechanism will feel better and more immersive.

    Just a 2 cents from me. Also, this is a cool mod (just need to be improved more)
    1. Toxari
      Toxari
      • member
      • 0 kudos
      I just wanted to say that that's an amazing idea, I hope the mods creator sees this
  4. Follower89
    Follower89
    • member
    • 0 kudos
    Nice!

    But can you place a wall in front of the enemy gate?  or more spawn points!?
    so the enemy can split up and i cant spray into the crowd.
  5. Jackal3694
    Jackal3694
    • member
    • 0 kudos
    If you make Preston Garvey an opponent, have him constantly repeat; "Another settlement needs your help, I'll mark it on your map."
  6. z1master5174
    z1master5174
    • member
    • 1 kudos
    could it be a teleporter or a secret vault. im trying to add a storyline immersion
  7. GeneralPrestonGarvey
    GeneralPrestonGarvey
    • premium
    • 9 kudos
    There are some things I cant forgive general. I Preston Garvey am not a pushover if that means shooting you and your friends so be it. Its best that we don't talk. *stares at the wall*
  8. braylin15
    braylin15
    • member
    • 0 kudos
    crashing when i try and open up the power menu pls help
    1. Sababa5
      Sababa5
      • member
      • 0 kudos
      i got the same isse too
  9. Vanguardascendant
    Vanguardascendant
    • premium
    • 68 kudos
    Curious, does anybody know if the "real world" BOS becomes hostile towards the player if you select them as an enemy in the arena?
  10. chet
    chet
    • member
    • 13 kudos
    idea to cheat to restore ammo so do the old inventory to chest trick then make clones of all weapons and ammo in the chest then just disable rewards as none of it is real anyway