Attention: In light of the recent changes to NexusMods' File Deletion Policy, I regret to inform you that my mods will remain up on Nexus for everyone to download.
I have no intention to follow the misguided recklessness exhibited by other mod authors in the past week, nor do I intend to remove any of my mods from the Nexus, and I will by no means ruin the modding community by following suit and partaking in such irresponsible behaviour detrimental to the modding community even moreso than any of the policy changes. I will not stand with them as I do not share in their delusion.
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I have no intention of following these self-serving hypocrites who on one hand claim that mods are art, and on the other hand have the audacity to claim that their own mods are somehow 'more' than other mods.
This kind of attitude from the self-proclaimed leaders of this so-called 'Nexodus' makes it plainlyunacceptable for any modder worth their salt, in any conscience to agree with them in any capacity whatsoever.
I will not follow suit and stand in some misguided or selfish folly of false 'solidarity' or 'protest' which would ultimately hurt the modding community more than anything else.
For those concerned about the use of Red Cross to denote medical personnel for armed forces, do note that it is 100% valid.
I myself served as an underwater combat medic in the Singapore Navy.
From Wikipedia :
As specified by the Geneva Conventions, the four recognized emblems are to be used only to denote the following:
1) Facilities for the care of injured and sick armed forces members;
2) Armed forces medical personnel and equipment;
3) Military chaplains;
4) International Red Cross and Red Crescent Movement organizations such as the International Committee of the Red Cross (ICRC), the International Federation of Red Cross and Red Crescent Societies (IFRC), and the 190 national Red Cross and Red Crescent societies.
So the use of the symbol here (to denote medical personnel in the Minutemen) is definitely in line with the above.
No matter what I do in regards to getting this mod loaded in game, it just does not appear on the Minutemen, I have tried the normal and loose version, various load orders, many installs and combinations of settings, but they just spawn with the base Militarized Minuteman mod. I know the mod is loading in game, as the craftables appear in the chemistry station. Has anyone else encountered this problem or know how to possibly fix it?
Would it be possible to get the fatigues on their own without the armour? A distinct lack of fatigue mods including patches and ranks etc. Would also be great to get the other general officer ranks. Thanks for an amazing mod!
I feel exactly the same way, but I suspect that the vest and fatigues are all one model, so removing the vest would require someone to model and texture the entire torso from scratch to do that. Still hoping that someone will do it though.
Is there a way to keep this mod and have ghost units wearing black instead of these green ? They also come equiped with vanilla shotguns where they use to be equipped mostly with P90's and M4 carbines.
Hey mate, what techniques did you use to apply different camos to the uniform textures? I want to apply an OCP-type camo to the uniforms, but I can't keep the finer details like cloth creases.
hi i use a storywealth collection and i use the insignia patch and it crashes with this in the crash log Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7E4579300 Fallout4.exe+0DB9300 any clue what this means
998 comments
- Updates Pro-Tec Helmets to include AN/AVS-9 binocular NVGs
In light of the recent changes to NexusMods' File Deletion Policy, I regret to inform you that my mods will remain up on Nexus for everyone to download.
I have no intention to follow the misguided recklessness exhibited by other mod authors in the past week, nor do I intend to remove any of my mods from the Nexus, and I will by no means ruin the modding community by following suit and partaking in such irresponsible behaviour detrimental to the modding community even moreso than any of the policy changes. I will not stand with them as I do not share in their delusion.
This kind of attitude from the self-proclaimed leaders of this so-called 'Nexodus' makes it plainly unacceptable for any modder worth their salt, in any conscience to agree with them in any capacity whatsoever.
I will not follow suit and stand in some misguided or selfish folly of false 'solidarity' or 'protest' which would ultimately hurt the modding community more than anything else.
XB1 Port :
Blue Version:
Green Version:
Special thanks to TheFallenKing for porting the mod.
WATM Compatibility Patch
Special thanks to creodron for the patch.
I myself served as an underwater combat medic in the Singapore Navy.
From Wikipedia :
As specified by the Geneva Conventions, the four recognized emblems are to be used only to denote the following:
1) Facilities for the care of injured and sick armed forces members;
2) Armed forces medical personnel and equipment;
3) Military chaplains;
4) International Red Cross and Red Crescent Movement organizations such as the International Committee of the Red Cross (ICRC), the International Federation of Red Cross and Red Crescent Societies (IFRC), and the 190 national Red Cross and Red Crescent societies.
So the use of the symbol here (to denote medical personnel in the Minutemen) is definitely in line with the above.
Comments such as these will not be tolerated:
But anyway, here's your Cavalry patch:
Ave, true to garvey
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7E4579300 Fallout4.exe+0DB9300
any clue what this means