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  1. jamennguyen
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    • 46 posts
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    Great mod! Worked perfectly fine! Endorsed!
  2. oneights3v3n
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    • 25 posts
    • 2 kudos
    Great mod, thanks. Would it be possible to re-upload the older version? I always liked the dark green tape but I deleted the old files. If not, thanks either way.
  3. outcast93
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    • 3 posts
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    I'm already level 30 and I visited Kleo in Goodneighbor but I'm not seeing this gun.
    I've also been actively going to Gunner spots looking for it.
    I tried looking for it in Console Command but nothing's coming up.
    Help?Please? :(
    1. geala
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      Difficult to help, something in your install may be wrong? Can you use FO4Edit to a certain degree? You could make a LL list from the weapon and add it to the leveled lists manually. I do this with every weapon as I don't like injection by script. There are already LL lists in the mod actually which is unusual for injected weapons, from the normal and legendary rifles although they partly contain additonal stuff, I don't understand why.
  4. SanMan227
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    • 15 posts
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    Why does this mod edit the hunting rifle's data record...? The changes are so tiny they seem pointless. Is this intentional or just some dirty edits?
    1. donatzbb
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      • 10 posts
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      Noticed this too, it was messing with my sorting and BLD mods and I got it overruled by changeing load order.
      Still, please fix.
  5. MWPenguin
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    • 2 posts
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    So I seem to have a problem. After using the big pipe unique for a bit, all npc's in the game speak as if they are in slow motion and it will not stop. anyone know whats up?
  6. MisakiG
    • member
    • 214 posts
    • 2 kudos
    So are all the scopes fixed? The reticle is still a bit off center
  7. KhadaJhinZia
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    • 1 posts
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    Does anyone know the item code for the high explosive ammo? cheers??!!
  8. miiick
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    • 481 posts
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    I could be mistaken... but did the update change it to .esl only?

    I'm normally all for that, but that removes the compatibility with 3d scopes..

    In 1.8, the installer gave the choice of being an esp with animations, or an esl with vanilla animations.

    1. Shoeburglar
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      • 582 posts
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      I also fixed the missing texture on the Blue Tape, Scope sway being too strong in some cases and few other minor stuff here and there just updated to 2.0 to fix a few more small stuff and added an optional esp version in the FOMOD.
    2. Sinapus
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      • 1,873 posts
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      I opened FO4Edit with the -PseudoESL(?) flag, following the instructions here:


      This mod can be set as an ESL while keeping the .esp extension so that's a possibility if people want the See-through scopes. I know the Ithaca shotgun by DOOMBASED is flagged as an ESL, but has the .esp extension and it has custom animations so it may work.
  9. Ian1013
    • supporter
    • 70 posts
    • 1 kudos
    new update breaks compatibility with see through scopes. If you could post a patch or esp version it'd be greatly appreciated thanks!
    1. Shoeburglar
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      • 582 posts
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      Should now have an option for a .esp in the FOMOD.
  10. chiefblaze
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    • 76 posts
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    Where is this church that have “Blue” in it bell tower, I look almost every church I can find in the city?