Fallout 4
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About this mod

A fully compatible new gun to horizon to bring more diversity to the game ,I made it for myself but I thought someone could enjoy it too !

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V1.8 Updated for Horizon (1.8.x)

-Updated to 1.8.
-Rearranged the weapons workbench menus.
(by fixing the misc item values)

V1.7 Updated for Horizon (1.7.x)

-Updated to 1.7

-Swaped the recon scope material to use a more detailed one (black).
-Some QoL changes along with some tweaks and little fixes.

V2.0 Updated for horizon (1.6.x):

  • Components/tags/requirements for Hz systems.
  • Values  tweaked for better balance.
  • LL integerated via Horizon scripts.
  • Purchasable at the Market Trading terminal (TRADER:Trevor).
  • Set the base damage of the weapon to roughly what a similar weapon in Horizon uses.
  • Set the Critical Hit Multiplier to: 1.25x (like other Horizon weapons).
  •  Ammo Swapping System & Firing Mode.
  •  Weapon Condition.
  •  Experimentation Lab (Crafting and Reverse Engineering).
  • Augment system added.


-Remember please  it's an ESP REPLACER so always put it below Horizon.(please note that the NukaCola DLC is needed)
-I deleted all the receivers as they were many ,and left 8 custom one to meet horizon's balance + the master crafted receiver.
-You can craft it with the right Schematics (and fixed the bug when you craft a gun it comes with mods).
-Changed all the components and requirements for the mods and the weapon it self with Horizon's new skills system.
-ammo menus and applying vmad script in weapon so u can change ammo when using the weapon tool kit.
- + Weapon conditions
-Integrated into the Leveled list ,it start showing around LVL7 in some Gunners ,some Mutants and few raiders +all vault security has either 10mm SMG or 10mm pistols.

that should be it ,please let me know if there is any trouble I'll be more than happy to help ^^ ,have fun.