Fallout 4

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Darknite67

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darknite67

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About this mod

Adds a standalone Kimber Custom 1911 into the fallout 4 world. No quest to get it, just level up and it will be available in most gun vendors or to make it more fun and challenging simply look for enemies who possess it and take it by force in anyway it will please you.

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What exactly this mod does?
  • Add a standalone Kimber Custom 1911 named Sweet Kimber into the game via SCRIPT.  
  • She will become available from most vendors at level 30 but will  be used by Boss NPCs as early as level 5 same as the legendary spawns of it. So if you don't have the caps yet and the perks to create vendor and buy from vendors then you may opt to hunt bosses which will be challenging specially on early levels. Just take extra caution since those the bosses' possess are not in stock configuration so they will hurt you really bad.
  • Sweet Kimber cannot be crafted. You need to buy it or kill someone who has it.
  • She has the standard vanilla handgun modifications plus a bunch of my own
  • She is available in two calibers, default is .45cal and can be converted into 10mm and vice versa, each with different 1st person fire sfx.
  • .45cal advance receiver & 10mm receiver use the same custom reload animations.
  • Magazines comes in 3 choices: standard, DIY extended & DIY super extended. Ammo capacity varies a bit per caliber for all magazines.
  • Gun Skin comes in different variations: 3 full gun skin,s 5 frame skins and  2 slide skins
  • Grip has its own 10 separate skins so you can mix and match them.
  • There is 1 grip mod/enhancement  named "Crackshot" and it can be attached separately from the grip and it  has 8 skins which you can also mix and match .
  • There are 6 sights attachment: 4 colors of glowing sights and 2 reflex sights one is vanilla reflex and the other one is Leupold DeltaPro sights.
  • There are 3 more attachments: 1 laser pointer system , 2 variations of flashlights and 2 combinations of  laser pointer & flashlight kit.
  • Muzzle attachment comes in 2 type: 2 compensators and 2 suppressors 
  • Plus 2 enchanment added features: "Immobilizer" which is a scaled down of legendary stagger & "Merciless" which deals increasing damage on consecutive hits. These added features can only be attached to standard advance and advance10mm receiver.  For it to be available, you need to exit  from the gun workbench once the advance receiver is crafted (draw the weapon just to make sure) then activate the workbench again and it will be available.  It will be this way until I figure out how to eliminate this extra steps..
  • Anything I missed mentioning here will surely be noticed when you begin using this mod.