Fallout 4

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TaxiVader

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TaxiVader

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About this mod

Take the Radioactive Challenge! This mod adds 7 new player settlements across the Glowing sea. All settlements function fully, work with Sim Settlements and Scrap Everything, and have survival basics ready.

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"It ain't exactly paradise, but what is, right?"

Well, now your settlers can have something really worth complaining about! Wheel out the old Hazmat suit and get to work building 7 new fully functional settlements across the most blasted wasteland in the Commonwealth, the Glowing Sea!

All settlements are fully functional and have map data, supply lines, recruitment, massive build areas and height and all the rest. Works 100% with Sim Settlements and about 150 other mods I've had running at the same time. See end of this description for notes regarding Scrap Everything. You'll need a scrap mod since I haven't allocated all the objects for that.

Settlements are in the following places:

1. Edge of the Glowing Sea. Includes some of the 2-storey overpass.
2. Relay Tower ODB-521
3. Forgotten Church
4. Decayed Reactor Site
5. Capsized Factory
6. Skylanes Flight 1665 crash site
7. Federal Supply Cache 84NE

MANUALLY ACTIVATE EACH WORKBENCH to avoid the 20 Happiness thing. Can be dropped into the middle of a game and should work fine.

If you don't know where all these are try www.fallout4map.com.  I only discovered Forgotten Church yesterday. I haven't removed any baddies at all, so take plenty of ammo with you.

My other settlement mods:

Gerrys Landing
Northern Exposure - 10 new wilderness settlements
Pilgrims Way
Weymouth Fore River
East Malden
Granite Valley
Natick Power Substation
Alford Street Bridge
Roadside Shack
South End Red Rocket

About Scrap Everything:

Extensive testing has given me the impression that Scrap Everything blocks all non-vanilla locations from being recognised by the game. This is not just with my mods but other peoples' too. The effect of this is that non-vanilla location settlements will not appear on the settler transfer list. Vanilla supply lines can be made from but not to those settlements. Also, map data only refreshes upon loading of the game (I haven't got any clue on that one). However as you can see in the images Sim Settlement supply lines work as normal. As I've said before, if you have a suggestion as to what might cause this, or even a suggested solution, PLEASE message me!

Thanks to:

Neeher (same name on YouTube) and M0ds1984 (markymint on Youtube) for their instructional videos on how to build settlements.