Fallout 4
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Dorpz

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Dorpz

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74 comments

  1. Arlyana
    Arlyana
    • supporter
    • 1 kudos
    Can you please update this mod to work with the current game version. Thank you.
  2. icannotaim
    icannotaim
    • premium
    • 18 kudos
    On first install this mod didn't work. Opened in CK and you can see that the new pylon is a copy one of the existing pylons with extended the range. The current version of the game, pylon objects have a script that is called that is not included in this mod that probably was added by Bethesda after this mod was created. For my own use I merely edited one of the existing pylons to change the distance. At the same time, I added the game pylon script to this mod's pylon ("Additional Pylon"). Saved/pushed plugin to PC and both pylons work fine in-game.
    1. JJmp40
      JJmp40
      • member
      • 0 kudos
      Would it be possible to upload one of these pylons?

    2. bridgitte
      bridgitte
      • member
      • 4 kudos
      I agree, this mod is not working and if you have figured on what to do to make it work, please post step by step instructions for us newbies - thanks
    3. RaderCad
      RaderCad
      • premium
      • 0 kudos
      Mod works fine. Just correct the load order by putting it somewhere near the last mods. Example at load order 29 It didn't work for me. When I put it in load position 133 of 142 it worked just fine.
    4. WaRi0
      WaRi0
      • premium
      • 12 kudos
      I have been using this mod since it first came out.  Still works great.  I put this mod with my other workshop tweaks like DD_all_in_one_enhanced_build_limit and it works fine.  These go above power armors and weapons at the bottom of the load order.
  3. Pyrger
    Pyrger
    • BANNED
    • 3 kudos
    This thing drops my FPS like crazy.....
    1. spartaaaaa
      spartaaaaa
      • member
      • 0 kudos
      only if you have a lot of power needing stuff in settlement (like light bulbs) and touch this thing... i recommend to search for a place where it stands for eternity, and never touch it again^^
    2. RaderCad
      RaderCad
      • premium
      • 0 kudos
      If you feel that you have to move it DON'T.  It is better if you scrap it.  Then pace the new one EXACTLY where you want it. I have a beast of a system and the FPS drops to 4 if I try and move these power everywhere pylons.
  4. Azteck1
    Azteck1
    • member
    • 0 kudos
    Does not work after last patch
  5. HangoverXIII
    HangoverXIII
    • member
    • 6 kudos
    Great Mod! I don't know why I haven't looked for this mod years ago!
  6. Revan7even
    Revan7even
    • premium
    • 13 kudos
    Hopefully I'm not too late to alleviate your pain. Since these types of mods seem to have all gone the way of the dinosaur another author and I got together and built our own from scratch with more options, DLC support for Contraptions Workshop, and a script-added settlement menu so there is no alteration of any vanilla menus. The high-radius pylons will still make your PC scream if you move them (there's a reason Bethesda made them so pathetic) but we've finally got it as bug-free as humanly possible.

    Power Conduits and Pylons Overhaul (SKE Available)
  7. BombermanX
    BombermanX
    • member
    • 0 kudos
    fyi CTD when disabling mod
    1. Korodic
      Korodic
      • premium
      • 545 kudos
      Word of advice, don't install *ANY* mod you intend to get rid of down the line. Stuff embeds into your save game with any mod.

      Test it before you keep it.
  8. Hawk707
    Hawk707
    • BANNED
    • 5 kudos
    Additional Supply Depot's Required.
  9. NyakiStryker
    NyakiStryker
    • member
    • 0 kudos
    It still works! But lags a ton when moving it. Thanks!
  10. Urst1
    Urst1
    • member
    • 7 kudos
    YOU MUST CONSTRUCT ADDITIONAL PYLONS!
    1. mairaki
      mairaki
      • member
      • 0 kudos
      ahahaha xD you beat me to that. kudos to you sir :3